@danielilett
  @danielilett
Daniel Ilett | X-ray Stealth Vision in Unity Shader Graph and Universal Render Pipeline @danielilett | Uploaded January 2022 | Updated October 2024, 1 hour ago.
X-ray vision is a mainstay of modern stealth games, where tagged enemies and other objects stay visible even if they move behind a wall or other obstruction. In this video, we'll use the unique features of Universal Render Pipeline to force objects to render in front of others, then use Shader Graph to make two stylish effects to make your tagged objects really stand out in any scene!
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๐Ÿ‘‡ Download the project on GitHub: github.com/daniel-ilett/shaders-stealth-vision
๐ŸŒ Get the Spartan model here: sketchfab.com/3d-models/spartan-10af3fd3ce804eaaa3ea4fffb085bb42
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๐Ÿ’– Huge thanks to my Patreon supporters for January 2022, especially: Gemma Louise Ilett, Morrie, Pisit Praiwattana, Jack Dixon, Underwater SUN, and many more!
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๐ŸŽฎ This project uses Unity 2020.3.21f1 and URP 10.6.0, but it should work with other versions.
๐ŸŽฅ Footage from World of Longplays: youtube.com/watch?v=o-X249-r-xM
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๐Ÿ“š Get a copy of my shader book here: dpbolvw.net/click-100742141-12898971?url=https%3A%2F%2Flink.springer.com%2Fbook%2F10.1007%2F978-1-4842-8652-4
โœจ Grab Snapshot Shaders Pro here: assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/snapshot-shaders-pro-for-urp-hdrp-160556?aid=1101lfDLn
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๐Ÿ’ฌ Join the Discord: discord.gg/tPQEUwPpb3
๐Ÿ’– Support me on Patreon: patreon.com/danielilett?fan_landing=true
โ˜• Or throw me a one-off coffee on Ko-fi: ko-fi.com/danielilett

#gamedev #shaders #madewithunity
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X-ray Stealth Vision in Unity Shader Graph and Universal Render Pipeline @danielilett

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