World Project Devblog #9 - Water shaders & Lua scripting @majicDave
World Project Devblog #9 - Water shaders & Lua scripting  @majicDave
Uploaded December 2015 | Updated September 2026, 2 weeks ago
World Project is a work in progress game for Mac and PC made by one guy. It features a huge procedurally generated world larger than planet earth, and is designed to be experienced in VR, with support for the Oculus Rift, though it will also support non-VR play.

In this video I show the new water shaders, and talk a bit about embedding the Lua scripting language and a bit of a shift in priorities for future development.

Follow me on twitter: @majicDave
Majic Jungle website: majicjungle.com
World Project page: majicjungle.com/world_project.html
The Blockheads: theblockheads.net
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Dave Frampton (majicDave) |

World Project Devblog #9 - Water shaders & Lua scripting

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