Ambience Devblog #18 - Eating Apples @majicDave
Ambience Devblog #18 - Eating Apples  @majicDave
Uploaded March 2018 | Updated September 2026, 2 weeks ago
Ambience is a large open world multiplayer civilization builder game for PC. Set in a vast and diverse life-sized world, you start with only a few hunter gatherers. You must grow, protect, and evolve your population to create a technologically advanced civilization, and explore and colonize the globe.

In this video I show the new morph target based random face generation, the new concept of hunger, and picking and eating apples from trees.

Ambience website: ambiencegame.com
Follow me on twitter: @majicDave
Ambience Devblog #18 - Eating ApplesWorld Project Devblog #5 - Bullet PhysicsWorld Project Devblog #1 - A first look at an earth sized planet rendererRiver Based Terrain Generation - Sapiens Devlog 36Future Plans - Sapiens Devlog 61
Dave Frampton (majicDave) |

Ambience Devblog #18 - Eating Apples

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