World Project Devblog #1 - A first look at an earth sized planet renderer @majicDave
World Project Devblog #1 - A first look at an earth sized planet renderer  @majicDave
Uploaded June 2015 | Updated September 2026, 2 weeks ago
This may or may not ever become a game, but I thought I'd take you on a quick tour around the terrain engine I've been working on.

I didn't mention that this is coded in C++, and not using any third party game engine. I'm using a bit of SDL2 for events and a window, so it's designed to be cross platform, though I would be aiming for PC/Mac and possibly console, and not mobile for a game like this.

Follow me on twitter: @majicDave
My website: majicjungle.com
The Blockheads website: theblockheads.net
World Project Devblog #1 - A first look at an earth sized planet rendererRiver Based Terrain Generation - Sapiens Devlog 36Future Plans - Sapiens Devlog 61
Dave Frampton (majicDave) |

World Project Devblog #1 - A first look at an earth sized planet renderer

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