Uploaded May 2018 | Updated September 2026, 1 week ago
00:00 Intros
Intro Theme MD 0:39
Intro Theme SN 1:52
Animated Intro Amiga & SCD 3:31
Intro Theme SCD 6:58
Intro Theme Amiga 7:37
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LEVEL 1. WOLFSHIP
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1. Amiga & SCD 9:12
1. MD & SNES 11:20
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LEVEL 2. JUNGLE
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2. MD & SNES 14:00
Boss 2: 17:59
2. MD & Amiga (excerpt) 19:22
Boss 2: 20:12
Note: The Jungle level in the Sega CD version has a different layout, unique to that version. It's quite lengthy and the graphics use the assets of the MD version so it's not included in the (already too long) video. See it here: youtu.be/TMwG1lbgjV4?t=395
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LEVEL 3. ANCIENT TEMPLE
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3. Amiga & MD 20:37
Boss 3: 27:12
3-1 SCD & SNES 29:02
3-2 SCD & SNES 34:04
Boss 3 SCD & SNES 37:08
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LEVEL 4. CHIMERA BASE
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4-1 SCD & SNES 38:43
4-2 SCD & SNES 45:13
Note: 4-2 in the SCD version has a different starting point (47:09), midway through the level.
Boss 4 49:01
4-1 Amiga & MD 50:28
4-2 Amiga & MD 58:23
Boss 4 1:03:51
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LEVEL 5. INNER CORE
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5-1 SCD & SNES 1:05:32
5-2 SCD & SNES 1:08:44
Final Boss & Ending 1:12:28
5. Amiga & MD 1:16:46
Final Boss & Ending 1:24:16
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Note: The level numbers follow the Amiga and SNES versions - in the Sega versions different sections of the same level are given separate numbers
The level structure/layout differs between versions. Level 1 (Wolfship) is the same in all, Level 2 (Jungle) is the same in Amiga, MD, SNES, and from Level 3 onward the MD follows the Amiga while the SNES is the same with the SCD.
Opinions differ as to which version is the "definitive". Some say the Amiga because it was originally developed for the computer, others say the Sega CD because of the CD-quality music and longer levels, while others prefer the SNES because the weapons are noticeably more powerful, making the game easier.
I know this turned out absurdly long - a standard playthrough is at around 40 min, and the video is almost as long as The Company of Wolves - but I intended for it to include the different level layouts.
Like other vids of this type, it's not intended to be watched in its entirety, use the timecodes to skip to different levels. I'm aware that this type of video is not for everyone and I merely edit them for my own nostalgia trip, just... don't hit that dislike button! :D
00:00 Intros
Intro Theme MD 0:39
Intro Theme SN 1:52
Animated Intro Amiga & SCD 3:31
Intro Theme SCD 6:58
Intro Theme Amiga 7:37
----------------------------------------------------------------
LEVEL 1. WOLFSHIP
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1. Amiga & SCD 9:12
1. MD & SNES 11:20
----------------------------------------------------------------
LEVEL 2. JUNGLE
----------------------------------------------------------------
2. MD & SNES 14:00
Boss 2: 17:59
2. MD & Amiga (excerpt) 19:22
Boss 2: 20:12
Note: The Jungle level in the Sega CD version has a different layout, unique to that version. It's quite lengthy and the graphics use the assets of the MD version so it's not included in the (already too long) video. See it here: youtu.be/TMwG1lbgjV4?t=395
----------------------------------------------------------------
LEVEL 3. ANCIENT TEMPLE
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3. Amiga & MD 20:37
Boss 3: 27:12
3-1 SCD & SNES 29:02
3-2 SCD & SNES 34:04
Boss 3 SCD & SNES 37:08
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LEVEL 4. CHIMERA BASE
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4-1 SCD & SNES 38:43
4-2 SCD & SNES 45:13
Note: 4-2 in the SCD version has a different starting point (47:09), midway through the level.
Boss 4 49:01
4-1 Amiga & MD 50:28
4-2 Amiga & MD 58:23
Boss 4 1:03:51
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LEVEL 5. INNER CORE
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5-1 SCD & SNES 1:05:32
5-2 SCD & SNES 1:08:44
Final Boss & Ending 1:12:28
5. Amiga & MD 1:16:46
Final Boss & Ending 1:24:16
----------------------------------------------------------------
Note: The level numbers follow the Amiga and SNES versions - in the Sega versions different sections of the same level are given separate numbers
The level structure/layout differs between versions. Level 1 (Wolfship) is the same in all, Level 2 (Jungle) is the same in Amiga, MD, SNES, and from Level 3 onward the MD follows the Amiga while the SNES is the same with the SCD.
Opinions differ as to which version is the "definitive". Some say the Amiga because it was originally developed for the computer, others say the Sega CD because of the CD-quality music and longer levels, while others prefer the SNES because the weapons are noticeably more powerful, making the game easier.
I know this turned out absurdly long - a standard playthrough is at around 40 min, and the video is almost as long as The Company of Wolves - but I intended for it to include the different level layouts.
Like other vids of this type, it's not intended to be watched in its entirety, use the timecodes to skip to different levels. I'm aware that this type of video is not for everyone and I merely edit them for my own nostalgia trip, just... don't hit that dislike button! :D

![Golden Axe (Pyrons Color Hack) | Mega Drive Longplay [60 fps]
This is a patched version of Golden Axe (W) (REV00) [p1], using Pyrons Color Hack: http://www.romhacking.net/hacks/2082/
For more info and more hacks from Pyron:
* http://www.youtube.com/channel/UC5o5x0K9nqdsxWow5x2C_jw
* http://www.romhacking.net/community/3226/ Golden Axe (Pyrons Color Hack) | Mega Drive Longplay [60 fps]](https://i.ytimg.com/vi/YYW7sx77Qjs/mqdefault.jpg)
![Batman 89 | Mega Drive Longplay (PAL, 50 Hz) [50fps]
0:00 Intros
3:47 Gotham City Streets
5:44 Axis Chemical Factory
8:24 Flugelheim Museum
12:34 Charge of the Batmobile
16:44 Clown Attack
18:57 Attack of the Batwing
21:05 Gotham City Cathedral
25:52 Cathedral Chase
28:05 The Final Confrontation
There must be a thousand playthrough videos of this game, heres another one. This is the slower, PAL, 50 Hz version, because this is what we were playing in Europe and UK.
The NES game is much more celebrated, but the Sega version is still one of the most well-liked retro Bat games. Originally made in 1990, in Europe it came out in 1992 to coincide with the release of the second Batman film (and game).
Short and easy, it somehow gives the feeling of playing the movie, with nice pixelart versions of the films sets and characters, and some of the best music to ever come out of the Mega Drive. Batman 89 | Mega Drive Longplay (PAL, 50 Hz) [50fps]](https://i.ytimg.com/vi/ZJlpt_HZois/mqdefault.jpg)







