Uploaded August 2018 | Updated September 2026, 1 week ago
Imaginarium Ensemble
Enrico Onofri, violin & musical direction
Background: Bridge of Sighs, Venice, Photography by Simon Marsden
Antonio Vivaldi - La Follia Sonata in D Minor Op. 1 No. 12 RV 63
Imaginarium Ensemble
Enrico Onofri, violin & musical direction
Background: Bridge of Sighs, Venice, Photography by Simon Marsden
Antonio Vivaldi - La Follia Sonata in D Minor Op. 1 No. 12 RV 63








![Pinocchio | SNES Longplay (Hard) [60 fps]
Pinocchio | SNES Longplay (Hard) [60 fps] Pinocchio | SNES Longplay (Hard) [60 fps]](https://i.ytimg.com/vi/aai6ecwtkdE/mqdefault.jpg)
![Batman Returns | Amiga Longplay/ Playthrough [50 fps]
Intros 0:00
1. Gotham Plaza 2:30
Batman Rescues Selina 9:40
2. Batman Vs. The Circus 11:04
Batman kills the Tattooed Strongman 15:14
3. Cat Chase 16:44
4. The Childrens Hour 21:40
5. Into The Sewers 24:08
6. The Lair 27:09
Final Confrontation 28:24
Bruce, Selina and Maximillions 29:39
Batman Returns on the Amiga isnt... very good. In fact, the game was universally panned upon release, and with good reason (see the reviews in Amiga Magazine Rack http://amr.abime.net/amr_search.php?search=batman+returns&mag_id=0&action=Find ).
Even if one gets past the tiny, badly animated character sprites, the gameplay is awful, the controls and collision dont work as they should, some sections which require precision platform jumping (like Level 3, the Rooftops) are the absolute worst. This game plays like it hates the player.
That said, as a fan of the film, I quite like the presentation, the music, some background graphics, it follows the movie pretty closely. Why did the gameplay have to be so bad. Batman Returns | Amiga Longplay/ Playthrough [50 fps]](https://i.ytimg.com/vi/amhI9ptJocA/mqdefault.jpg)
