Uploaded July 2020 | Updated September 2026, 9 minutes ago
#Wipeout 2097 is a futuristic racing game developed and published by Psygnosis. It is the second installment released in the Wipeout series and the direct sequel of the original game released the previous year.
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This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Don't forget to follow our pages below.
libretro.com
retroarch.com
youtube.com/Libretro
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Version: 1.8.9
System: PC
Core: Beetle PSX HW
#Wipeout 2097 is a futuristic racing game developed and published by Psygnosis. It is the second installment released in the Wipeout series and the direct sequel of the original game released the previous year.
--
This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Don't forget to follow our pages below.
libretro.com
retroarch.com
youtube.com/Libretro
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Version: 1.8.9
System: PC
Core: Beetle PSX HW
![Teenage Mutant Ninja Turtles (2003) [PS2] - RetroArch with PCSX2
Teenage Mutant Ninja Turtles is a beat em up video game developed and published in 2003 by Konami, based on the 2003 TV series.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.3
System: XBOX Series S
Core: PCSX2
Settings
Force Widescreen: ON
Resolution: x4 Teenage Mutant Ninja Turtles (2003) [PS2] - RetroArch with PCSX2](https://i.ytimg.com/vi/JkwghfgZt4w/mqdefault.jpg)
![Vib-Ribbon (1999) [PS1] - RetroArch with PCSX ReArmed
Vib-Ribbon is a rhythm video game developed by NanaOn-Sha and published by Sony Computer Entertainment. It was released for the PlayStation in Japan on December 12, 1999, and in Europe on September 1, 2000.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.2
System: Nintendo Switch
Core: PCSX ReArmed (r22 c71346) Vib-Ribbon (1999) [PS1] - RetroArch with PCSX ReArmed](https://i.ytimg.com/vi/JpQi233kWaA/mqdefault.jpg)
![Street Fighter Alpha Warriors Dreams (1998) [GBC] - RetroArch with Gambatte
Street Fighter Alpha: Warriors Dreams, known as Street Fighter Zero (ストリートファイター ゼロ Sutorīto Faitā Zero?) in Japan, Asia, South America and Spain, is a 1995 fighting game developed and published by Capcom. It was originally released for the arcade for the CPS II hardware. It was the first all new Street Fighter game produced by Capcom since the release of Street Fighter II in 1991.
This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.0
System: Web Browser / Microsoft Edge
Core: Gambatte Street Fighter Alpha Warriors Dreams (1998) [GBC] - RetroArch with Gambatte](https://i.ytimg.com/vi/JrZHPi1vM7c/mqdefault.jpg)
![Mario Kart: Double Dash!! (2003) [GC] - RetroArch with Dolphin (Multiplayer)
Mario Kart: Double Dash, stylized as Mario Kart: Double Dash!!, is a racing game developed by Nintendo Entertainment Analysis & Development and published by Nintendo for the GameCube in 2003. The game is the fourth installment in the Mario Kart series and the third for home consoles after Mario Kart 64. It was preceded by Mario Kart: Super Circuit for the Game Boy Advance in 2001 and was followed by the handheld game Mario Kart DS, which was released for the Nintendo DS in 2005.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.8.9
System: PC
Core: Dolphin
Settings:
Driver: Vulkan
EFB Scale: x2
CPU Clock Rate: 200% Mario Kart: Double Dash!! (2003) [GC] - RetroArch with Dolphin (Multiplayer)](https://i.ytimg.com/vi/JxGcZacNoBE/mqdefault.jpg)
![Magic Castle (2020) [PS1] - RetroArch with Beetle PSX HW
Unreleased PlayStation game developed with Net Yaroze. Production started in 1997 and the project was cancelled in 1998.
http://netyaroze-europe.com/Media/Magic-Castle
This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.0
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: Beetle PSX HW Magic Castle (2020) [PS1] - RetroArch with Beetle PSX HW](https://i.ytimg.com/vi/KY43wn8zUeQ/mqdefault.jpg)
![Make My Video: Kris Kross (1992) [MCD] - RetroArch with PicoDrive
In this revolutionary new #music video experience for the Sega CD, a guest VJ gets in your face and tells you exactly the kinds of hes looking for. Then its totally up to you to deliver. You control it all as you select, edit, slice and dice. Wrap it up and get your grade straight from the veejay himself. If your videos good enough, you go to the next level. If not...well, lets just say our VJ doesnt take kindly to hacks.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.12
System: Lakka Raspberry Pi 4
Core: PicoDrive Make My Video: Kris Kross (1992) [MCD] - RetroArch with PicoDrive](https://i.ytimg.com/vi/KYWNEAhmeqw/mqdefault.jpg)
![Policenauts (1996) [PS1] - RetroArch with SwanStation
#Policenauts is a cinematic adventure game, with a hard science fiction storyline published by #Konami, written and directed by Hideo #Kojima. It was initially released for the PC-9821 computer platform in 1994, followed by remade versions for the 3DO in 1995, and the PlayStation and Sega Saturn in 1996. The game has never been officially released outside Japan, despite plans for an English localization of the Saturn version. On August 23, 2009, an unofficial English translation patch was released onto the internet.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.14
System: PC (GTX 1080, Ryzen 9 5900x, 32GB 3000Mhz)
Core: SwanStation Policenauts (1996) [PS1] - RetroArch with SwanStation](https://i.ytimg.com/vi/Kf5r9Es_588/mqdefault.jpg)
![God of War (2005) [PS2] - RetroArch with PCSX2
“ The Gods of Olympus have abandoned me. Now there is no hope. ”
–Kratos.
God of War is a video game for the Sony PS2 console released on March 22, 2005. As an action-adventure game heavily influenced by Greek mythology, God of War was developed by Sony Computer Entertainments Santa Monica division.
This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.0
System: PC
Core: PCSX2 God of War (2005) [PS2] - RetroArch with PCSX2](https://i.ytimg.com/vi/L3nFvUKenI8/mqdefault.jpg)
![Need for Speed: Carbon (2006) [GC] - RetroArch with Dolphin
Need for Speed: Carbon is a 2006 racing video game, and the tenth installment in the Need for Speed series. Developed by EA Canada, Rovio Mobile and EA Black Box, and published by Electronic Arts, it was released on October 30, 2006, for PlayStation 3, Xbox 360, Wii, PlayStation 2, Xbox, GameCube, Windows and Mac OS X and in 2008 for arcades. The game sees players conducting illegal street races within the fictional city of Palmont City, with the games main story taking place after the events of Need for Speed: Most Wanted and focusing on the players character taking control of the city from various street-racing gangs. While gameplay is similar to its predecessor, Carbon introduced a number of new features, including crews and racing wingmen, Touge-styled racing events, and greater customization options.
This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.0
System: PC (GTX1080, Ryzen 7 1800x and 32GB 2800mhz)
Core: Dolphin
Settings
EFB Scale: x6
Renderer: Hardware
CPU Clock Rate: 150%
Force Texture Filtering: ON Need for Speed: Carbon (2006) [GC] - RetroArch with Dolphin](https://i.ytimg.com/vi/L8l1jUfqoL4/mqdefault.jpg)
![Grand Theft Auto: Liberty City Stories (2005) [PSP] - RetroArch with PPSSPP
Grand Theft Auto: Liberty City Stories is an action-adventure game developed in a collaboration between Rockstar Leeds and Rockstar North, and published by Rockstar Games. The ninth installment in the Grand Theft Auto series and the second one to be released for handheld consoles, after 2004s Grand Theft Auto: Advance, the game was released for the PlayStation Portable in October 2005. A port for PlayStation 2 was released in June 2006 in North America. At the time of release, the recommended retail price of the PS2 port was around half the price of the PSP version, because the PS2 port does not feature the custom soundtrack ripping capability of the PSP version.
This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.8.9
System: PC
Core: PPSSPP
Settings:
Internal Resolution: 1440x816
Texture Scaling Level: 2 Grand Theft Auto: Liberty City Stories (2005) [PSP] - RetroArch with PPSSPP](https://i.ytimg.com/vi/L9FUCekG0m4/mqdefault.jpg)
![Comix Zone (1995) [MD] - RetroArch with Genesis Plus GX
Comix Zone is a 1995 beat em up video game developed and published by Sega for the Genesis. It is set within the panels of a comic book with dialogue rendered within talk bubbles and sprites, and backgrounds possessing the bright colors and dynamic drawing style of superhero comics.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
https://retroarch.com/
https://www.youtube.com/Libretro
Version: 1.9.3
System: PS Vita TV
Core: Genesis Plus GX Comix Zone (1995) [MD] - RetroArch with Genesis Plus GX](https://i.ytimg.com/vi/LT0PvAXyuBs/mqdefault.jpg)