Need for Speed: Carbon (2006) [GC] - RetroArch with Dolphin @RetroArchOfficial
Need for Speed: Carbon (2006) [GC] - RetroArch with Dolphin  @RetroArchOfficial
Uploaded December 2020 | Updated September 2026, 15 minutes ago
Need for Speed: Carbon is a 2006 racing video game, and the tenth installment in the Need for Speed series. Developed by EA Canada, Rovio Mobile and EA Black Box, and published by Electronic Arts, it was released on October 30, 2006, for PlayStation 3, Xbox 360, Wii, PlayStation 2, Xbox, GameCube, Windows and Mac OS X and in 2008 for arcades. The game sees players conducting illegal street races within the fictional city of Palmont City, with the game's main story taking place after the events of Need for Speed: Most Wanted and focusing on the player's character taking control of the city from various street-racing gangs. While gameplay is similar to its predecessor, Carbon introduced a number of new features, including crews and racing wingmen, Touge-styled racing events, and greater customization options.
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This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.

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Version: 1.9.0
System: PC (GTX1080, Ryzen 7 1800x and 32GB 2800mhz)
Core: Dolphin
Settings
EFB Scale: x6
Renderer: Hardware
CPU Clock Rate: 150%
Force Texture Filtering: ON
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Need for Speed: Carbon (2006) [GC] - RetroArch with Dolphin

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