Uploaded October 2014 | Updated September 2026, 8 hours ago
From time to time, I'm testing new ideas regarding fluid dynamics. This time at large scale, shown is an open water square field of 200x200 m.
I used Blender's El'Beem free surface fluid simulation library. It is based on the lattice-Boltzmann method (LBM) and is able to perform physically accurate fluid simulations very efficiently. (Of course at this scale accuracy is degraded.)
das-raster.de
Tags:
Wind turbine, wind park, wind simulation, windturbine, wind turbine simulation, Large machine, Storm, Open Sea, Ocean, Ocean Simulation, Visualisierung, visualization, elbeem, blender, fluid simulation, lighthouse, large waves, Offshore Wind Power, Turbine (Engine Category), wind park
From time to time, I'm testing new ideas regarding fluid dynamics. This time at large scale, shown is an open water square field of 200x200 m.
I used Blender's El'Beem free surface fluid simulation library. It is based on the lattice-Boltzmann method (LBM) and is able to perform physically accurate fluid simulations very efficiently. (Of course at this scale accuracy is degraded.)
das-raster.de
Tags:
Wind turbine, wind park, wind simulation, windturbine, wind turbine simulation, Large machine, Storm, Open Sea, Ocean, Ocean Simulation, Visualisierung, visualization, elbeem, blender, fluid simulation, lighthouse, large waves, Offshore Wind Power, Turbine (Engine Category), wind park










![Galaxy Formation Simulation using Fluids in Blender 3D
Did you know that smoothed-particle hydrodynamics (SPH) can not only be used for simulating fluids but also for making galaxy clusters? This video was made with a slightly modified Blender version (to lift some restrictions*) but without any additional code. It took around 24 hours and 64 GB of RAM to simulate. Best watched in 4K. Enjoy!
Music: No Secrets by GoSoundtrack (CC BY)
Made with Blender
* To allow for more neighbor particles line 1542 in particle_system.c:
#define SPH_NEIGHBORS 512
has been changed to:
#define SPH_NEIGHBORS 128000
A comment in the code explains the problem: If some [neighbors] arent taken into account, the forces will be biased by the tree search order. This effectively adds energy to the system, and results in a churning motion. But, we have to stop somewhere, and its not the end of the world. - jahka and z0r Galaxy Formation Simulation using Fluids in Blender 3D](https://i.ytimg.com/vi/Am1auPixJM0/mqdefault.jpg)