Uploaded March 2026 | Updated September 2026, 2 weeks ago
Project Files: patreon.com/posts/153968706 .
In this episode of the tutorial series on "Reactive Turn Based Combat" in unreal engine based on the game "Clair Obscur: Expedition 33", We are going to work on the win or lose conditions for the match. Here, as the match progress, the match turn management system will determine remaining live members of player party and enemy party will get chances accordingly. If all the members of enemy party is killed first, player will win the match and if player party members die first, player will lose the match. Here we will be using gameplay effects applied to characters as the death ability is activated on characters to determine dead/live state of characters.
Reactive Turn Based Combat full tutorial series: youtube.com/playlist?list=PLNTm9yU0zou6mFZrlOpZJJA7cObll2Hft
โบ ๐ ๐๐ฎ๐ฉ๐ฉ๐จ๐ซ๐ญ ๐๐ก๐ ๐๐ก๐๐ง๐ง๐๐ฅ // ๐๐๐๐จ๐ฆ๐ ๐ ๐๐๐ญ๐ซ๐จ๐ง!
patreon.com/codelikeme
โบPatrons will have access to project files of all the stuff I do in the channel and other extra benefits
Join this channel to get access to perks:
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Project Files: patreon.com/posts/153968706 .
In this episode of the tutorial series on "Reactive Turn Based Combat" in unreal engine based on the game "Clair Obscur: Expedition 33", We are going to work on the win or lose conditions for the match. Here, as the match progress, the match turn management system will determine remaining live members of player party and enemy party will get chances accordingly. If all the members of enemy party is killed first, player will win the match and if player party members die first, player will lose the match. Here we will be using gameplay effects applied to characters as the death ability is activated on characters to determine dead/live state of characters.
Reactive Turn Based Combat full tutorial series: youtube.com/playlist?list=PLNTm9yU0zou6mFZrlOpZJJA7cObll2Hft
โบ ๐ ๐๐ฎ๐ฉ๐ฉ๐จ๐ซ๐ญ ๐๐ก๐ ๐๐ก๐๐ง๐ง๐๐ฅ // ๐๐๐๐จ๐ฆ๐ ๐ ๐๐๐ญ๐ซ๐จ๐ง!
patreon.com/codelikeme
โบPatrons will have access to project files of all the stuff I do in the channel and other extra benefits
Join this channel to get access to perks:
youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join
Like my facebook page for more content : facebook.com/gamedevelopersclub
Follow me on twitter : twitter.com/CodeLikeMe2
Follow me on reddit : reddit.com/user/codelikeme
#CodeLikeMe #unrealengine #ue4 #indiegamedev










