Enemy Attack Camera - Unreal Engine Reactive Turn Based Combat #46 @CodeLikeMe
Enemy Attack Camera - Unreal Engine Reactive Turn Based Combat #46  @CodeLikeMe
Uploaded April 2026 | Updated September 2026, 2 weeks ago
Project Files: patreon.com/posts/154661334 .
In this episode of the tutorial series on "Reactive Turn Based Combat" in unreal engine based on the game "Clair Obscur: Expedition 33", we are going to work on a dedicated gameplay camera for the enemy attacks. Here we will try to capture both enemy party and the player party in the screen while focusing on the attacker and the target of the current turn. We are going to use the new unreal engine gameplay camera system for that.

Reactive Turn Based Combat full tutorial series: youtube.com/playlist?list=PLNTm9yU0zou6mFZrlOpZJJA7cObll2Hft

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Enemy Attack Camera - Unreal Engine Reactive Turn Based Combat #46

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