Uploaded October 2025 | Updated September 2026, 1 week ago
A few years ago I made a video about using WebGPU for native games. What happened then?
Join the Discord Server: discord.gg/k8CxSpsCnB
Wishlist Traction Point on Steam: store.steampowered.com/app/1485840/Traction_Point
Original WebGPU video: youtu.be/DdMl4E7xQEY
The WebGPU C++ guide: eliemichel.github.io/LearnWebGPU
NVRHI on Github: github.com/NVIDIA-RTX/NVRHI
Donut Samples on Github: github.com/NVIDIA-RTX/Donut-Samples
SDL GPU: wiki.libsdl.org/SDL3/CategoryGPU
00:00 Intro
00:40 Background
02:24 Enter WebGPU
03:38 So why didn't WebGPU work out for me?
05:55 The real issue
07:49 Falling back to D3D11
09:00 Finding out about NVRHI
09:52 A quick look at NVRHI
12:54 Pros & cons of switching to NVRHI
16:22 How did it work out?
16:50 Should you switch as well?
17:43 Tips & tricks
19:34 New game!
A few years ago I made a video about using WebGPU for native games. What happened then?
Join the Discord Server: discord.gg/k8CxSpsCnB
Wishlist Traction Point on Steam: store.steampowered.com/app/1485840/Traction_Point
Original WebGPU video: youtu.be/DdMl4E7xQEY
The WebGPU C++ guide: eliemichel.github.io/LearnWebGPU
NVRHI on Github: github.com/NVIDIA-RTX/NVRHI
Donut Samples on Github: github.com/NVIDIA-RTX/Donut-Samples
SDL GPU: wiki.libsdl.org/SDL3/CategoryGPU
00:00 Intro
00:40 Background
02:24 Enter WebGPU
03:38 So why didn't WebGPU work out for me?
05:55 The real issue
07:49 Falling back to D3D11
09:00 Finding out about NVRHI
09:52 A quick look at NVRHI
12:54 Pros & cons of switching to NVRHI
16:22 How did it work out?
16:50 Should you switch as well?
17:43 Tips & tricks
19:34 New game!










