Uploaded December 2023 | Updated September 2026, 1 hour ago
The Avatar Behavior Platform (ABP) was developed as part of an interdepartmental project between BFH-TI (Technology & Informatics) and BFH-S (Social Sciences). The project was funded as part of the strategic topic of Human Digital Transformation of the BFH.
With the Avatar Behavior Platform, 3D applications can be developed where the user can be confronted with one or more virtual avatars. With the ABP, an avatar can be equipped with a simple artificial behavior. This includes, for example, following the user, avoiding, keeping distance, and maintaining eye contact. The avatar can react to certain events with predefined audio clips with the user. For example, the user points to a virtual object or moves to a specific location and the avatar begins to speak. These applications are developed with the 3D engine Unity and can be used on the PC, in the browser, or in the VR glasses. The movement space can be freely defined with 3D models. Any 3D character models with the corresponding animations are suitable as avatars.
The Avatar Behavior Platform (ABP) was developed as part of an interdepartmental project between BFH-TI (Technology & Informatics) and BFH-S (Social Sciences). The project was funded as part of the strategic topic of Human Digital Transformation of the BFH.
With the Avatar Behavior Platform, 3D applications can be developed where the user can be confronted with one or more virtual avatars. With the ABP, an avatar can be equipped with a simple artificial behavior. This includes, for example, following the user, avoiding, keeping distance, and maintaining eye contact. The avatar can react to certain events with predefined audio clips with the user. For example, the user points to a virtual object or moves to a specific location and the avatar begins to speak. These applications are developed with the 3D engine Unity and can be used on the PC, in the browser, or in the VR glasses. The movement space can be freely defined with 3D models. Any 3D character models with the corresponding animations are suitable as avatars.










