Uploaded November 2021 | Updated September 2026, 2 weeks ago
Objective: Occupy enemy base camps
Turn count: 1
Rules of the run:
- Normal mode
- Story maps only (uploads will be based on the order I do the maps)
- Password accessories (Varrot's Specs) are used
- No High or Super Potentials
- All orders, Drill Grounds, Special Powers and Ace weapons obtained are allowed
Playlist: youtube.com/playlist?list=PL_hU8yTpQwwu6kk9dS-DjZ6jlCevBuig0
Equipment List
- Kurt: Generic Scope
- Leila: Self-Defense Knife, ZM-MPX
- Imca: Varrot’s Specs, ZMKar
- Serge: Ceremonial Dagger
- Shin: Charm of Movement, ZM2Kar
- Riela: Charm of Vigor
- Clarissa: Soldier Amulet
This was a difficult map to plan as there are 2 Heavy Armors in the enemy base camps that need to be occupied so 2 snipers have to be used to damage them. Theres also a 3rd Heavy Armor in the way in area 3 but it thankfully turns its back on the way to the camp towards area 1. All the scout usage on this map just barely makes it to their camps (with Shin needing Charm of Movement to make it). Imca uses Open Fire twice in order to ignore AP decay and to seize the enemy base camp in area 1.
Objective: Occupy enemy base camps
Turn count: 1
Rules of the run:
- Normal mode
- Story maps only (uploads will be based on the order I do the maps)
- Password accessories (Varrot's Specs) are used
- No High or Super Potentials
- All orders, Drill Grounds, Special Powers and Ace weapons obtained are allowed
Playlist: youtube.com/playlist?list=PL_hU8yTpQwwu6kk9dS-DjZ6jlCevBuig0
Equipment List
- Kurt: Generic Scope
- Leila: Self-Defense Knife, ZM-MPX
- Imca: Varrot’s Specs, ZMKar
- Serge: Ceremonial Dagger
- Shin: Charm of Movement, ZM2Kar
- Riela: Charm of Vigor
- Clarissa: Soldier Amulet
This was a difficult map to plan as there are 2 Heavy Armors in the enemy base camps that need to be occupied so 2 snipers have to be used to damage them. Theres also a 3rd Heavy Armor in the way in area 3 but it thankfully turns its back on the way to the camp towards area 1. All the scout usage on this map just barely makes it to their camps (with Shin needing Charm of Movement to make it). Imca uses Open Fire twice in order to ignore AP decay and to seize the enemy base camp in area 1.










