NeonVisual | USS Voyager - Endgame Opening Scene - Draft - See debug Description.. @NeonVisual | Uploaded August 2016 | Updated October 2024, 16 hours ago.
-City needs some work
-Sea reflections missing
-G.G.Bridge reflections missing (temp reflections in place)
-Fireworks reflection missing
-Sea-level mist missing
-Fireworks need vertical rockets
-Missing greenery on foreground hill wind-blasted in voyager's wake
-Search light atenuation too high, too bright, when targeting the cam
-Motion Blur still in preview mode for draft renders.
-Some fireworks need a fade out
-AE lens and LW lens need sync (bridge outer edges drifting with cam pan.)
-City needs some work
-Sea reflections missing
-G.G.Bridge reflections missing (temp reflections in place)
-Fireworks reflection missing
-Sea-level mist missing
-Fireworks need vertical rockets
-Missing greenery on foreground hill wind-blasted in voyager's wake
-Search light atenuation too high, too bright, when targeting the cam
-Motion Blur still in preview mode for draft renders.
-Some fireworks need a fade out
-AE lens and LW lens need sync (bridge outer edges drifting with cam pan.)