Uploaded April 2024 | Updated September 2026, 2 weeks ago
Welcome to another Unity tutorial! In this video, we dive into adding a crucial element to our game - the Main Menu. Learn step-by-step how to implement a user-friendly interface allowing players to navigate between playing and exiting the game.
Throughout this tutorial, we'll cover:
► Creating a UI Panel and incorporating buttons for menu options
► Utilizing the Vertical Layout Group to organize buttons vertically for a cleaner interface
► Wiring up button click actions to scripts
► Implementing both game exit functionality and scene transitions
► Returning to the Main Menu upon player's demise
Whether you're a novice or seasoned Unity developer, this tutorial provides valuable insights into enhancing user experience within your game.
This is the eighteenth video in our series showing how to make a full top down 2D shooter game in Unity.
The playlist for this series can be found here
► youtube.com/playlist?list=PLx7AKmQhxJFajrXez-0GJgDlKELabQQHT
The project files are available to our patrons here:
► patreon.com/posts/101826545
Want to follow along? This project is a good starting point
► patreon.com/posts/94928815
The full Top Down Shooter Project is available to our patrons here
► patreon.com/posts/75231350
The final scripts can be found here
► dotnetfiddle.net/bDKHlw
Help support our work:
► Patreon: patreon.com/ketragames
Follow us:
► Ketra Games: ketra-games.com
► Patreon: patreon.com/ketragames
► Twitter: twitter.com/ketragames
► Facebook: facebook.com/ketragames
Introduction - 0:00
Creating the Main Menu Scene - 00:32
Adding a Script to the Main Menu - 06:18
Returning to the Main Menu Upon Player's Death - 09:51
Preview of the Next Unity Tutorial - 14:32
#KetraGames #LearnUnity #UnityTutorials #UnityTips
Welcome to another Unity tutorial! In this video, we dive into adding a crucial element to our game - the Main Menu. Learn step-by-step how to implement a user-friendly interface allowing players to navigate between playing and exiting the game.
Throughout this tutorial, we'll cover:
► Creating a UI Panel and incorporating buttons for menu options
► Utilizing the Vertical Layout Group to organize buttons vertically for a cleaner interface
► Wiring up button click actions to scripts
► Implementing both game exit functionality and scene transitions
► Returning to the Main Menu upon player's demise
Whether you're a novice or seasoned Unity developer, this tutorial provides valuable insights into enhancing user experience within your game.
This is the eighteenth video in our series showing how to make a full top down 2D shooter game in Unity.
The playlist for this series can be found here
► youtube.com/playlist?list=PLx7AKmQhxJFajrXez-0GJgDlKELabQQHT
The project files are available to our patrons here:
► patreon.com/posts/101826545
Want to follow along? This project is a good starting point
► patreon.com/posts/94928815
The full Top Down Shooter Project is available to our patrons here
► patreon.com/posts/75231350
The final scripts can be found here
► dotnetfiddle.net/bDKHlw
Help support our work:
► Patreon: patreon.com/ketragames
Follow us:
► Ketra Games: ketra-games.com
► Patreon: patreon.com/ketragames
► Twitter: twitter.com/ketragames
► Facebook: facebook.com/ketragames
Introduction - 0:00
Creating the Main Menu Scene - 00:32
Adding a Script to the Main Menu - 06:18
Returning to the Main Menu Upon Player's Death - 09:51
Preview of the Next Unity Tutorial - 14:32
#KetraGames #LearnUnity #UnityTutorials #UnityTips










