Add Random Bored Idle Animations to Your Character (Unity Tutorial) @KetraGames
Add Random Bored Idle Animations to Your Character (Unity Tutorial)  @KetraGames
Uploaded April 2022 | Updated September 2026, 2 weeks ago
In this Unity game development tutorial we're to going look at how we can add a bit more personality to a character, by playing random "Bored" animations after they’ve been left idle for a period of time.

We'll start by downloading several animations to play when the character becomes bored.

We'll then look at how to use a Blend Tree combined with a State Machine Behaviour Script, to transition to these animations at random after a period of idle time.

The project files are available to our patrons here:
patreon.com/posts/65535482

Want to follow along? This project is a good starting point
patreon.com/posts/62683553

The full script for this tutorial can be found here
dotnetfiddle.net/ANF7BZ

Help support our work:
► Patreon: patreon.com/ketragames
► Ko-fi: ko-fi.com/ketragames

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► Ketra Games: ketra-games.com
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Introduction - 0:00
Getting Bored Character Animations from Mixamo - 00:41
Configuring the Bored Idle Animations - 2:18
Setting up the Idle Blend Tree - 3:43
Adding a State Machine Behaviour Script to Randomly Select a Bored Animation - 5:58
Improving the Transitions between Idle Animations - 10:36
Summary - 14:59

#KetraGames #LearnUnity #UnityTutorials #UnityTips
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Ketra Games |

Add Random "Bored" Idle Animations to Your Character (Unity Tutorial)

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