Uploaded January 2021 | Updated September 2026, 2 weeks ago
In this Unity game development tutorial we're going to look at how we can add an action replay to our game. We'll look at how to add a standard replay, a rewind, a slow motion replay, and how to pause on any part of the replay.
If you prefer written instructions you can find a link to the text version here - ketra-games.com/2021/01/adding--an-action-replay-to-a-game-unity-game-tutorial.html
00:00 - Introduction
00:48 - Creating the class to store data for the action replay
01:40 - Creating a script to store the action replay records for the ball
02:57 - Switching between action replay mode and normal mode
07:21 - Updating the script to replay all our recorded frames
09:07 - Updating the script to add rewind and slow motion replays
In this Unity game development tutorial we're going to look at how we can add an action replay to our game. We'll look at how to add a standard replay, a rewind, a slow motion replay, and how to pause on any part of the replay.
If you prefer written instructions you can find a link to the text version here - ketra-games.com/2021/01/adding--an-action-replay-to-a-game-unity-game-tutorial.html
00:00 - Introduction
00:48 - Creating the class to store data for the action replay
01:40 - Creating a script to store the action replay records for the ball
02:57 - Switching between action replay mode and normal mode
07:21 - Updating the script to replay all our recorded frames
09:07 - Updating the script to add rewind and slow motion replays










