Master Character Movement in Unity - Input Actions Made Easy @KetraGames
Master Character Movement in Unity - Input Actions Made Easy  @KetraGames
Uploaded January 2025 | Updated September 2026, 2 weeks ago
In this Unity tutorial we're going to look at how we can receive input from the keyboard or gamepad and use it to move an object in the scene.

We'll cover how to setup input actions and bindings, and how to write a custom script to respond to player input.

This is the second video in our series showing how to make a full 3D platformer game in Unity.

The playlist for this series can be found here
youtube.com/playlist?list=PLx7AKmQhxJFYC6IBfqiu8x6BV-wcNfYOy

The project files are available to our patrons here:
patreon.com/posts/120253118

Want to follow along? This project is a good starting point
patreon.com/posts/117522577

The full 3D Platformer Project is available to our patrons here
patreon.com/posts/project-files-3d-116469613

The final scripts can be found here
dotnetfiddle.net/jI7Drh

Help support our work:
► Patreon: patreon.com/ketragames

Follow us:
► Ketra Games: ketra-games.com
► Patreon: patreon.com/ketragames
► Twitter: twitter.com/ketragames
► Facebook: facebook.com/ketragames

Introduction - 0:00
Setting Up the Input Actions - 00:28
Listening for Input - 05:07
Writing a Script to Make the Player Move - 09:41
Taking Frame Rate Into Account - 14:16
Customising the Speed of the Character - 15:44
Next Video Preview - 17:26

#KetraGames #LearnUnity #UnityTutorials #UnityTips
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Ketra Games |

Master Character Movement in Unity - Input Actions Made Easy

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