UE4 Day/Night Toggle via Blueprint Interface @TheWisdomcube2000
UE4 Day/Night Toggle via Blueprint Interface  @TheWisdomcube2000
Uploaded August 2014 | Updated September 2026, 2 hours ago
With this setup I will be able to make changes to every instance of a class blueprint on my maps.

For example in this video, I can use a single event to toggle every use of a hanging light class blueprint to create a kind of street light that's only active at certain times of day.

This will make adjusting enemy spawns by ToD, and enabling/disabling Day/Night events much easier to do later on.
UE4 Day/Night Toggle via Blueprint InterfaceUE4 LowRes Material EffectUE4 Blueprint Blink/Teleport TestUDK Creep Material WIPUE4 Dynamic Teleport Take 03UE4 Beta Water Material Test Take 04UE4 Stamina System with Basic HuD supportUDK Rain Storm Phase 02 WIPUDK WIP Day/Night Cycle with Storm CloudsUE4 Finished Clock + Basic Day/Night Cycle + Day Counter + Advance Time by HoursUDK Rain Particle System WIPUE4 BASIC Hud Stuff Quick Tutorial
TheWisdomcube2000 |

UE4 Day/Night Toggle via Blueprint Interface

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