Uploaded April 2014 | Updated September 2026, 2 hours ago
A basic Blink prototype using Epic's provided sounds and particle effects. It causes the player to warp a short distance ahead of them, stopping at any collisions to avoid getting outside the map or getting stuck in walls/objects.
It keeps your forward momentum so sprinting and jumping then blinking greatly increases the distance you can travel. You can also use two blinks in a row to slingshot around to your destination.
A basic Blink prototype using Epic's provided sounds and particle effects. It causes the player to warp a short distance ahead of them, stopping at any collisions to avoid getting outside the map or getting stuck in walls/objects.
It keeps your forward momentum so sprinting and jumping then blinking greatly increases the distance you can travel. You can also use two blinks in a row to slingshot around to your destination.










