UBIK - Part 7 - Mirrors + UpperArm Location + ShoulderSpace conversion (UE4.23) @jonasmlgaard8884
UBIK - Part 7 - Mirrors + UpperArm Location + ShoulderSpace conversion (UE4.23)  @jonasmlgaard8884
Uploaded February 2020 | Updated September 2026, 9 hours ago
Added Mirror material.
Added simple logic for placing UpperArms (Left and Right)
Added space conversion for ShoulderSpace.
UBIK - Part 7 - Mirrors + UpperArm Location + ShoulderSpace conversion (UE4.23)HTC Vive - FullBody setup - Part 8 Creating the hand poses in MotionBuilderUE4.15.1 - VRInteractables - Part 12 Snapping logicHTC Vive - FullBody setup - Part 7 Howto create a quick and easy mirror materialUBIK - Part 2 - Cloning and video structure (UE4.23)UE4.14.3-Vive/VRCollision-Part8 SimpleTrackpadLocomotionPart13 - Improvements to leaves and SSS material + normal fixesRocks101 - Part 15 - UE4 Object scale and Distance blend texture experimentingPlaying around with grenadesPython/Motionbuilder Part 3 - Creating objects and finding objectsUBIK - Part 4 - DrawAxes helper function (UE4.23)Day 4 - UE4 c++ Static Mesh Component and Visual Assist Intellisense
Jonas Mølgaard |

UBIK - Part 7 - Mirrors + UpperArm Location + ShoulderSpace conversion (UE4.23)

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