Uploaded March 2021 | Updated September 2026, 2 weeks ago
The idea of taking damage while looking at the telescope was shared by LegendOfLinkk. This method of cancelling the cutscene spawns the pirate ship early. However it is NOT a cutscene skip, as this does NOT allow you to get the Orca sword afterwards (that requires watching the entire cutscene, the flag for it being set towards the end).
The idea of taking damage while looking at the telescope was shared by LegendOfLinkk. This method of cancelling the cutscene spawns the pirate ship early. However it is NOT a cutscene skip, as this does NOT allow you to get the Orca sword afterwards (that requires watching the entire cutscene, the flag for it being set towards the end).










![TWW - Puppet Ganon in 51.03 [TAS]
13 seconds improvement over the previous TAS by implementing the storage strat!
51.03 with door timing
46.34 with fade-in timing
Strat explanation:
Phase 1:
- The first hit must be done asap. I believe you cannot fire an arrow faster than I just did but maybe I am wrong, idk. This first shot was a 14 frame improvement over the previous best TAS.
- This phase has 100 frames of invincibility after a hit, so I take that time to move towards the middle platform and get storage. I lose a few frames due to needing to get storage though. Both hits are done on the first possible frame (except thats not true, I lost one frame but whatever).
Phase 2:
- With storage I can move around during the cutscene. You might think that means I should beat the spider phase as soon as it appears. However, if I defeat the spider before the cutscene ends, I wont be able to store the next defeat cutscene. And if I try to get storage during the cutscene, my bow gets locked and I cannot aim anymore (but in one very specific direction). Thus I decide to wait out the cutscene. The third shot on the spider is done exactly as the cutscene ends.
Phase 3:
- For this snake phase, just beat him asap. The first hit is done frame perfectly, the 2nd is pretty easy to do fast. The third hit is really hard to optimize though, I believe most of the improvement can come from that. Still a 17 frame improvement between the first and last shot compared to the old TAS. TWW - Puppet Ganon in 51.03 [TAS]](https://i.ytimg.com/vi/visktw8GGsI/mqdefault.jpg)