TRex VR - motion capture (SYNTHESIZER) @AnimationPrepStudios
TRex VR - motion capture (SYNTHESIZER)  @AnimationPrepStudios
Uploaded January 2023 | Updated September 2026, 32 minutes ago
A benchmark animation for testing new IK solver added to Mocap Fusion VR, This shows a new IK solver developed for avatars which include Digitigrade and/or Quadruped rigs. This features was developed by request of members in the Discord community :3

I added a custom facecap blendshapes to the TRex model from Blendswap for testing the Vive Pro eye and Vive Lip tracker so the avatar can also talks!

All motion capture for this animation was created in about five minutes using only a Vive Pro eye HMD and full body tracking. The scene was exported from Mocap Fusion to Blender for rendering - and zero post processing touchup and shows 60fps mocap data exported directly from Mocap Fusion VR.

Please join the Discord server to find more information about the project and thanks for checking out the video: discord.com/invite/ErZcKaQ

Rendered in Blender EEVEE on 4x RTX GPUs (total render time ~2.5 hours).

Software used:
- Blender3D v3.3 LTS
- Mocap Fusion [VR] Luxor available on Steam: store.steampowered.com/app/1540000/Mocap_Fusion__VR

Please check the Discord for announcements!!!

Social:
Twitter - twitter.com/mocapfusion
Discord - discord.com/invite/ErZcKaQ
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios

MocapFusion.com

Thanks for watching ^v^

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Models:
T-Rex by dancg - CC0 - blendswap.com/blend/11584
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Animation Prep Studios |

TRex VR - motion capture (SYNTHESIZER)

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