Uploaded February 2025 | Updated September 2026, 26 minutes ago
This took a few days to get right but I was able to create a post-processing effect using custom written image effect shaders that are blended with the main camera when the effect is active.
This was developed so I could use the shaders for my live-stream when the avatar appears on screen.
Check out a example of the shader: youtu.be/MdV-RrkjGwU?feature=shared&t=208
Download the game from Steam to test out the shader available from the VTuber toolbox:
store.steampowered.com/app/1540000/Mocap_Fusion__VR
This took a few days to get right but I was able to create a post-processing effect using custom written image effect shaders that are blended with the main camera when the effect is active.
This was developed so I could use the shaders for my live-stream when the avatar appears on screen.
Check out a example of the shader: youtu.be/MdV-RrkjGwU?feature=shared&t=208
Download the game from Steam to test out the shader available from the VTuber toolbox:
store.steampowered.com/app/1540000/Mocap_Fusion__VR
![3d-printed VR Treadmill sensor installation tutorial
Installing the encoder to most treadmills is simple and involves no special tools. Zip ties are all thats needed to secure the encoder mount to the treadmill under support bar.
Once installed you can then create mocap of running , walking and even run to stop or standing to walking animations and use the entire world.
See a example here: https://youtu.be/dqjEVryXiIs
- Or use with live-link to run around gigantic scenes in UE.
You can also find the 3d printed sensors on Ebay https://www.ebay.com/itm/267288633261
Then:
Download the (free) Mocap Fusion [VR] look for the Playtest beta or Demo from Steam: https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Discord - https://discord.com/invite/ErZcKaQ
www.MocapFusion.com 3d-printed VR Treadmill sensor installation tutorial](https://i.ytimg.com/vi/CLh52GSDO0w/mqdefault.jpg)
![Exported mocap , Blendshapes FX , Chicken avatar and a VR camera
Blendshape FX is basically a advanced feature you can link VR controller to the avatars blendshapes and control them simply by pulling the trigger so now artists can mix full body motion capture with procedural effects to create more layers of animation in a single take! This scene took five minutes to animate (including the VR camera mocap) , and was then exported to Blender and rendered as a viewport render with wireframe visibility enabled..
To create animations like this all you need is VR and three body trackers, then Download the (free) Mocap Fusion [VR] Playtest beta on Steam : https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Discord - https://discord.com/invite/ErZcKaQ
Twitter - https://twitter.com/mocapfusion
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Here are some other renders of Chickens!
- https://youtu.be/2b589URaBlE
- https://youtu.be/gIiAnnpxljA
More info on the Blendshape FX feature: https://youtu.be/DnX6q96vy2o
credits:
Chicken Model by: kednar
https://blendswap.com/blend/13803 Exported mocap , Blendshapes FX , Chicken avatar and a VR camera](https://i.ytimg.com/vi/CZCTuckPIz4/mqdefault.jpg)








![free/unlimited Blender live-link recording plugin (for VR mocap)
Use low cost consumer VR to create animations with the LIve-link plugin for Blender. Mocap-Fusion on Steam is free/unlimited and all versions even the Demo includes live-link for Blender!!
Download Mocap Fusion (Playtest beta) on Steam, no subscription is required and you can use Blender live-link to record full body motion capture of custom avatars directly in Blender using VR or even just trackers, its awesome and its free!!
Download the (free) Mocap Fusion [VR] look for the Playtest beta or Demo from Steam: https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Discord - https://discord.com/invite/ErZcKaQ
www.MocapFusion.com free/unlimited Blender live-link recording plugin (for VR mocap)](https://i.ytimg.com/vi/G2jqRtXaFeQ/mqdefault.jpg)