Uploaded July 2022 | Updated September 2026, 2 weeks ago
In the previous video I've beaten Camelan without cards at all. If you manage to have 8+ cards at the end of a fight, you will trigger "a special trick", having to face as much short spellcards, which vary depending on cards you have.
Soooo... since there are 25 of them, why not to face them all at once? Let's do this!
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地を這う獅子の強迫観念的独占 ~ Least Connected Marketeer is a pretty awesome script made by Python for Shrines & Youkai Script Festival (or S&Y for short). Practically, an another chapter for Unconnected Marketeers, where "a mysterious adversary seeks to monopolize the Ability Cards for themselves, preventing the incident from reaching its true conclusion".
Talking about S&Y Script Festival , I have no real info about what Sthat really is. I only know it is annual and many script creators are up into a challenge, to deliver some fine quality stuff.
(...I think I need to ask him personally about it some day...)
Initiated by Python I assume, "festivals" like these for certain breed some really neat scripts and fangames. Soooo, keep 'em coming!
Video streams covering scripts from S&Y, all played by Python (go check them out!):
youtu.be/W1PBfsWr9UA (2021 S&Y)
youtu.be/9w7hICJ4v4U (2020 S&Y Secret Santas)
youtu.be/OpVQHVr_b2c (2019 S&Y)
youtu.be/LZ0IrsA38VU (2018 S&Y)
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Download this great fangame right here: bulletforge.org/u/python/p/di-wozhe-ushi-zi-falseqiang-po-guan-nian-de-du-zhan-least-connected-marketeer-v101c
For more fan-made goodies - check out Touhou Fangames List! bit.ly/FangamesList
Patreon - thanks for your support! patreon.com/CreepyNinja_
Discord - Fanworks 'n Chill discord.gg/wBVwcxU
Enjoy! And I hope you'll stay for longer!
In the previous video I've beaten Camelan without cards at all. If you manage to have 8+ cards at the end of a fight, you will trigger "a special trick", having to face as much short spellcards, which vary depending on cards you have.
Soooo... since there are 25 of them, why not to face them all at once? Let's do this!
-----
地を這う獅子の強迫観念的独占 ~ Least Connected Marketeer is a pretty awesome script made by Python for Shrines & Youkai Script Festival (or S&Y for short). Practically, an another chapter for Unconnected Marketeers, where "a mysterious adversary seeks to monopolize the Ability Cards for themselves, preventing the incident from reaching its true conclusion".
Talking about S&Y Script Festival , I have no real info about what Sthat really is. I only know it is annual and many script creators are up into a challenge, to deliver some fine quality stuff.
(...I think I need to ask him personally about it some day...)
Initiated by Python I assume, "festivals" like these for certain breed some really neat scripts and fangames. Soooo, keep 'em coming!
Video streams covering scripts from S&Y, all played by Python (go check them out!):
youtu.be/W1PBfsWr9UA (2021 S&Y)
youtu.be/9w7hICJ4v4U (2020 S&Y Secret Santas)
youtu.be/OpVQHVr_b2c (2019 S&Y)
youtu.be/LZ0IrsA38VU (2018 S&Y)
-----
Download this great fangame right here: bulletforge.org/u/python/p/di-wozhe-ushi-zi-falseqiang-po-guan-nian-de-du-zhan-least-connected-marketeer-v101c
For more fan-made goodies - check out Touhou Fangames List! bit.ly/FangamesList
Patreon - thanks for your support! patreon.com/CreepyNinja_
Discord - Fanworks 'n Chill discord.gg/wBVwcxU
Enjoy! And I hope you'll stay for longer!
![Touhou: Bubbling Imaginary Treasures (v1.02a) || Lunatic 1 Miss No Bomb No Special Clear
Touhou BIT is out for some time, and I have finally some spare time to jump into Touhou universe again! So then, lets make some runs.
To be fair, I was aiming for LNNN, but when making 1.02a update, Gore though it would be a great idea to uncomment some code for the ultimate spellcard, and make it ultra difficult compared to the rest of the game. Good job man, I feel betrayed lol.
東方門殊銭 ~ Bubbling Imaginary Treasures is a third... I guess? Touhou fan-game made by Gorenshi. Full game was released at 11 November 2021. As with the other of their games, this one also mixes several Touhou games by partially imcorporating their mechanics or boss patterns. There are many references to Touhou 11 SA and Touhou 12 UFO, even as to tell that Extra stage is a kinda reproduction of one known from Touhou 11 (at least stage-portion-wise).
Two updates were rolled out, improving performance a little, as well as changing some patterns, like ultimate spellcard.
There are four playable characters to choose from: Reimu, Marisa, Sanae and Komachi, each with three different shot-types, bombs and special abilities (aka Skills or Assist Spirit Strike). Gathering enough money enables the player to use a skill, and depending on player character it can have various effects.
For the record, there is an achievements/trophies system known from recent Touhou games.
[ HP system ]
As with Gores previous game - Franticallt Forbidden Fruit - here we also get HP bar. Once you get hit, your HP decreases. If by any chance your HP would be decreased to zero, it will be set to 1 HP, but then the next hit will result in a miss and losing a life.
HP taken from a hit is not random. It depends on a hitbox of a bullet (in pixels I assume) x4 + skills level x2. When it is a laser, it is fixed to 100. When player is not in focus mode, damage is doubled up.
Sanae can halve the damage when in skills mode.
[ Mechanics of the game ]
Game borrows mechanics known from Touhou SA and Touhou DDC, and its very apparent. The multiplier from gathering items can go from x0.50 to x5.00, eventually getting much higher when PIV multiplier is applied, up to x9.99.
It has several thresholds, at which selected number of resources are dropped (from 1 to 4) depending on items collected and multiplier achieved. It will also make clearing circle bigger. At x5.00 and higher, it will cover nearly all the screen, even with the player at the very bottom of the screen.
Players skills can be activated once one gather enough money. They can be collected through grazing, clearing the bullets, dropped from killed enemies and at the end of stages when your performance is calculated. The effect of skill depends on shot-type chosen.
[ My thoughts on BIT? ]
Honestly? I expected some better fangame coming out from them. I mean, this being half a rip-off of patterns from official games is just a part of the problem. I mean, we still have Stage 5, 6 and Extra stage bosses with more unique patterns. Notice I have said half a rip-off.
For the biggest problem out there: there is no survival play here. Not in this game. Seriously. Since the only option is a HP system (no insta-death mode), plus one is provided with Assist Spirit Strike/skills system which is powerful on its own, and pretty much unbalanced characters that can take off most of bosses in an instant... well, where is a difficulty in it then, when anyone can beat this game effortlessly?
Sure, I have taken some hits here and there (guess I had enough of the game already), its not like its ultra free so anyone can pull off a perfect run instantly. And yet, it is that easy given that system. Its horrible.
And the second biggest problem: performance. My 7yrs old PC and Win10 system cannot handle it such that it wouldnt lag every so often. So, I had to use my Win7 build from TWC to handle it, and even then there were lags during recording, even with some effects cut. Plus, memory leaks all over there, which eventually slows down the game dramatically. Like, please, its the first thing you should have fixed instead of the ultimate attack...
Otherwise, the game would be fine. Quite average, compared to the rest of Touhou fangames out there, even some Western ones. But still a fangame :V
Download Bubbling Imaginary Treasures here: https://www.dropbox.com/scl/fi/72lhjggmb4xqjxpm9dmqy/thBIT_109a.zip?rlkey=udx6vyd389queq5wbht731smt&st=g71t3qd5&dl=0
(Mirror for v1.02a: https://mega.nz/folder/kcJnQSKR#Ijf-o7NyDPsy384fnFX6eQ)
For more fan-made goodies - check out Touhou Fangames List! http://bit.ly/FangamesList
Patreon - thanks for your support! https://www.patreon.com/CreepyNinja_
Discord - Fanworks n Chill https://discord.gg/wBVwcxU
Enjoy! And I hope youll stay for longer! Touhou: Bubbling Imaginary Treasures (v1.02a) || Lunatic 1 Miss No Bomb No Special Clear](https://i.ytimg.com/vi/lcPhviBD4UA/mqdefault.jpg)


![Touhou 東方宝天京 ~ Treasure Castle Labyrinth || Labirynth Perfect Clear (Byakuren/Marisa)
The TCL Labirynth stage is definitely a step up from the Extra stage in terms of difficulty. As per stages name, we have a unique mechanism that you can choose the next pattern to face while exploring a stage. Its a rather safe approach, compared to the stage from LuaSTG Activity 7, where we had a looping labirynth with a minimap, but still its a nice experience.
For the Tenxka, not gonna lie, the battle is quite challenging, even given the lenient RNG the game offers. And she looks like shes really not holding back. Especially visible on her final spell, where unleashes the full power in just one spell (note that Amane needed all five Last Spells for that).
Fun fact: recent update (v1.30) finally added the new BGM for the Last Spell - of course, it is included in this recording. Thankfully, replays are compatible with newer versions ^^
Touhou 東方宝天京 ~ Treasure Castle Labyrinth is a fan-made Touhou game developed by UWASA Enterprise, made using Touhou Danmakufu ph3sx shooting game engine.
From what can be seen on Touhou Wiki: [It] was first conceptualized as a hypothetical Touhou fangame by Iroboshi of iroirodou between 2009 and 2010, and was later made into a music album in 2014 with the help of Pesot.jp/. Development of the Treasure Castle Labyrinth game began in 2018, spearheaded by DOGSDAY. In 2020, the members of both iroirodou and DOGSDAY came together and established a common circle dedicated to the games development: UWASA Enterprise.
I think it wouldnt be an overstatement to say it was a very anticipated fangame. I was eagerly waiting for this one to be completed and released. And not gonna lie, its a really well done piece of a game. So, as Im back from the break, lets play that one first!
Clasically, the game contains six stages to beat, with additional Extra stage, Labyrinth stage and Sequel stage. The recent update added unlockable Universe spells as well, bringing another tough challenge to the player.
Game offers three teams, and you can change who is the focused or unfocused shot, which is quite unique.
Ive played only Marisa-Byakuren combo. I can tell the team is quite powerful, with Marisa focused shot blasting off bosses and Byakuren taking care of stage enemies pretty nicely. Reimu-Tenshi team benefits from smaller hitbox and is also powerful, and Sanae-Futo is more oriented around scoring apparently.
As for the main mechanic its the Treasure Lantern system. At the start of the game, the player can choose whether to bring the Treasure Lantern along or not; choosing the latter will disable the Treasure Lantern system entirely - which is the case here.
When using the lantern system, you can pick up three Large Lamp Items, which are dropped by certain enemies, and then press C to start Light Up Mode, which is a hyper of sorts. At the end of it some items will be rewarded, depending on the color of the graph when Light Up Mode begins - this is controlled by collecting Small Lamp Items, altering the color of it.
Red: 2 life pieces
Yellow: 1 life piece + 1 bomb piece
Green: 2 bomb pieces
Cyan: 1 bomb piece + 1 large point item
Blue: 2 large point items
Magenta: 1 large point item + 1 life piece
Timestamps:
00:00 - Intro
00:11 - Stage beginning
02:04 - Before midboss dialogue
02:20 - Midboss - Amane Shin
03:40 - After midboss
06:03 - Before boss dialogue
08:20 - Boss fight - Tenxka Shin
18:20 - Tenxka Shins Last Spell
19:56 - After boss dialogue
Download Treasure Castle Labyrinth here: https://www.bulletforge.org/u/naudiz/p/dong-fang-bao-tian-jing-treasure-castle-labyrinth
For more fan-made goodies - check out Touhou Fangames List! http://bit.ly/FangamesList
Patreon - thanks for your support! https://www.patreon.com/CreepyNinja_
Discord - Fanworks n Chill https://discord.gg/wBVwcxU
Enjoy! And I hope youll stay for longer! Touhou 東方宝天京 ~ Treasure Castle Labyrinth || Labirynth Perfect Clear (Byakuren/Marisa)](https://i.ytimg.com/vi/s79NiY6tTSQ/mqdefault.jpg)

![Touhou 东方琴鼓歌 ~ TDaMR v4.1.1 || モシモシビット 「Neutral Moon」
Just for completeness - Im gonna put two extra songs from TDaMR as well! Work on Touhou Multi Scroll Shooting 2 by Skydash - is in progress, so stay tuned.
Song: モシモシビット 「Neutral Moon」
Track 1-1 of 东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm.
Difficulty: Hard 10. Final rank: Phi. Final score: 9,777,777.
[ Overview ]
东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm is a Touhou fangame based on LuaSTG engine, made by 吃药图书 (https://space.bilibili.com/24053931) - the same guy responsible for LuaSTG Multi-Boss Rush (https://youtu.be/NIakZN6b9Nw) and Gensokyos Day and Night Incident (https://youtu.be/9NFK3XvbcNs).
The game combines Touhou with osu!s three game modes: Mania, Taiko and Catch the Beat. During all 60 tracks available across various difficulty levels, one will have to dodge the bullets, and also tap to the beat - during Mania, Taiko or CtB sections!
Sometimes youll face one of these, sometimes all of them, or even alternating rapidly on the most difficult ones.
All the tracks have awesome Touhou remixes of various kind. Recently it expanded, using even songs from popular rhythm songs! (And not gonna lie, Im quite concerned about legal use of them.)
[ Song Packs & Difficulties ]
As of v4.1.1 there are 11 song packs, in which most of songs will contain Easy/Normal/Hard version of songs. Sometimes Lunatic songs are present, which usually are way higher than an ordinary song.
The difficulty split is a result of recent v4.0.0 major update. Before that, most of songs had only one given difficulty, thus giving some relief for novices, and some extra difficulty for more experienced players.
Each song has a number indicating a real difficulty level (aka Arcaea notation). Only a few of them have level 10 and above, and are just crazy.
These of lower number might have one or two rhythm modes along the dodging. Mode switching is distinct.
As the level goes higher, more modes are used and are usually tougher, especially visible in Mania tracks. One should expect more Hard/Lunatic level bullet barrage too.
[ Ability Points ]
As with v4.0.0, the game introduced Ability Points. They measure overall players performance. Depending on the map, its difficulty (assigned level value) and players performance, one will gain or lose the points with consecutive runs.
It changes with each completed run. The exact formula is unknown to me, but surely depends on relationship between your AP level and maps level. Having a bad run on easier map while your AP is high will lower it down. OTOH having a great run on Hard/Lunatic run with low/moderate AP will substantially raise it. Nothing unusual in it I guess.
Apart from it, player levels from v2.0.0 are still there. Since you gain XP with each run, Id rather treat them as How much time Ive already wasted.
[ Achievements ]
The game contains achievements, and they have various rarity.
Some require perfecting/FC X amount of times, some perfecting certain song/difficulty, some are usually given when one meets certain conditions, like perfecting the map but having only one player hit, or score going negative (Yes, it is possible, very easily).
Requirements are unfortunately in Chinese, which doesnt help in acquiring them. Try your best nonetheless!
Download TDaMR here: https://www.bulletforge.org/u/cyoltose/p/dong-fang-qin-gu-ge-thunder-drum-and-mysterious
For more fan-made goodies - check out Touhou Fangames List! http://bit.ly/FangamesList
Patreon - thanks for your support! https://www.patreon.com/CreepyNinja_
Discord - Fanworks n Chill https://discord.gg/wBVwcxU
Enjoy! And I hope youll stay for longer! Touhou 东方琴鼓歌 ~ TDaMR v4.1.1 || モシモシビット 「Neutral Moon」](https://i.ytimg.com/vi/uqWSX_UJ9_Q/mqdefault.jpg)
![Touhou 东方琴鼓歌 ~ TDaMR v4.1.4 || Divine 1969 (Dubstep)「SPACELECTRO」
In newest update of TDaMR v4.1.4, Track 3-5 has changed - Divine 1969 (Dubstep). Lets see how much it changed (yes - it changed a whole lot lol).
Song: Divine 1969 Dubstep「SPACELECTRO」
Track 3-5 of 东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm.
Difficulty: Hard 9. Final rank: Phi. Final score: 9,800,000.
[ Overview ]
东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm is a Touhou fangame based on LuaSTG engine, made by 吃药图书 (https://space.bilibili.com/24053931) - the same guy responsible for LuaSTG Multi-Boss Rush (https://youtu.be/NIakZN6b9Nw) and Gensokyos Day and Night Incident (https://youtu.be/9NFK3XvbcNs).
The game combines Touhou with osu!s three game modes: Mania, Taiko and Catch the Beat. During all 60 tracks available across various difficulty levels, one will have to dodge the bullets, and also tap to the beat - during Mania, Taiko or CtB sections!
Sometimes youll face one of these, sometimes all of them, or even alternating rapidly on the most difficult ones.
All the tracks have awesome Touhou remixes of various kind. Recently it expanded, using even songs from popular rhythm songs! (And not gonna lie, Im quite concerned about legal use of them.)
[ Song Packs & Difficulties ]
As of v4.1.1 there are 11 song packs, in which most of songs will contain Easy/Normal/Hard version of songs. Sometimes Lunatic songs are present, which usually are way higher than an ordinary song.
The difficulty split is a result of recent v4.0.0 major update. Before that, most of songs had only one given difficulty, thus giving some relief for novices, and some extra difficulty for more experienced players.
Each song has a number indicating a real difficulty level (aka Arcaea notation). Only a few of them have level 10 and above, and are just crazy.
These of lower number might have one or two rhythm modes along the dodging. Mode switching is distinct.
As the level goes higher, more modes are used and are usually tougher, especially visible in Mania tracks. One should expect more Hard/Lunatic level bullet barrage too.
[ Ability Points ]
As with v4.0.0, the game introduced Ability Points. They measure overall players performance. Depending on the map, its difficulty (assigned level value) and players performance, one will gain or lose the points with consecutive runs.
It changes with each completed run. The exact formula is unknown to me, but surely depends on relationship between your AP level and maps level. Having a bad run on easier map while your AP is high will lower it down. OTOH having a great run on Hard/Lunatic run with low/moderate AP will substantially raise it. Nothing unusual in it I guess.
Apart from it, player levels from v2.0.0 are still there. Since you gain XP with each run, Id rather treat them as How much time Ive already wasted.
[ Achievements ]
The game contains achievements, and they have various rarity.
Some require perfecting/FC X amount of times, some perfecting certain song/difficulty, some are usually given when one meets certain conditions, like perfecting the map but having only one player hit, or score going negative (Yes, it is possible, very easily).
Requirements are unfortunately in Chinese, which doesnt help in acquiring them. Try your best nonetheless!
Download TDaMR here: https://www.bulletforge.org/u/cyoltose/p/dong-fang-qin-gu-ge-thunder-drum-and-mysterious
For more fan-made goodies - check out Touhou Fangames List! http://bit.ly/FangamesList
Patreon - thanks for your support! https://www.patreon.com/CreepyNinja_
Discord - Fanworks n Chill https://discord.gg/wBVwcxU
Enjoy! And I hope youll stay for longer! Touhou 东方琴鼓歌 ~ TDaMR v4.1.4 || Divine 1969 (Dubstep)「SPACELECTRO」](https://i.ytimg.com/vi/xl2NyCvwFuQ/mqdefault.jpg)
![Touhou 東方宝天京 ~ Treasure Castle Labyrinth || Universe Word Spellcard Showcase
With the latest version release (v1.30), we got Universe Word spellcards to challenge! In this video Ill showcase all of them available in the game.
Unlocking them is one thing, beating them is another. Some were quite troublesome, like San Alkaloids one or Tenxkas. Marisas or Sekis were on the easier side despite higher attempt count (to understand mechanics mostly).
It reminds me of SoHWs Overdrive Spells, and I think that in comparison, the spells here are quite easier than SoHW ones, if comparing by attempt count.
Touhou 東方宝天京 ~ Treasure Castle Labyrinth is a fan-made Touhou game developed by UWASA Enterprise, made using Touhou Danmakufu ph3sx shooting game engine.
From what can be seen on Touhou Wiki: [It] was first conceptualized as a hypothetical Touhou fangame by Iroboshi of iroirodou between 2009 and 2010, and was later made into a music album in 2014 with the help of Pesot.jp/. Development of the Treasure Castle Labyrinth game began in 2018, spearheaded by DOGSDAY. In 2020, the members of both iroirodou and DOGSDAY came together and established a common circle dedicated to the games development: UWASA Enterprise.
I think it wouldnt be an overstatement to say it was a very anticipated fangame. I was eagerly waiting for this one to be completed and released. And not gonna lie, its a really well done piece of a game.
Timestamps:
00:00 Reimu Hakurei
01:09 Tenshi Hinanawi
02:02 Marisa Kirisame
03:07 Byakuren Hijiri
04:10 Mononobe no Futo
05:23 Sanae Kochiya
06:19 Tsumugi Enishi
07:01 San Alkaloid
09:07 Umishige no Seki
09:49 Banka Shippou
11:10 Shinya Ouki
11:59 Himeka Kou
12:44 OAuth Shin
13:59 Amane Shin
15:01 Miyako Yahouou
16:11 Tenxka Shin
17:22 Cindy Plum
Download Treasure Castle Labyrinth here: https://www.bulletforge.org/u/naudiz/p/dong-fang-bao-tian-jing-treasure-castle-labyrinth
For more fan-made goodies - check out Touhou Fangames List! https://docs.google.com/spreadsheets/d/1fM-goZFQCg3cZyCbHMipD7xWgHme2tOQCENflIoe6YI/edit#gid=526357966
Patreon - thanks for your support! https://www.patreon.com/CreepyNinja_
Discord - Fanworks n Chill https://discord.gg/wBVwcxU
Enjoy! And I hope youll stay for longer! Touhou 東方宝天京 ~ Treasure Castle Labyrinth || Universe Word Spellcard Showcase](https://i.ytimg.com/vi/xp3FORyK39E/mqdefault.jpg)
![Touhou Danmakufu: SpellCardCollection Second [Part 2]
SpellCardCollection Second - Part 2, is here. With even more insane and fancy patterns! - On a side note, there were some updates to the game, introducing new spellcards, which Im gonna cover pretty much soon. I hope there were some changes tho.
Download this great fangame right here:https://www.bulletforge.org/u/shijimi_nono/p/spellcardcollection_2nd
For more fan-made goodies - check out Touhou Fangames List! http://bit.ly/FangamesList
Patreon - thanks for your support! https://www.patreon.com/CreepyNinja_
Discord - Fanworks n Chill https://discord.gg/wBVwcxU
Enjoy! And I hope youll stay for longer! Touhou Danmakufu: SpellCardCollection Second [Part 2]](https://i.ytimg.com/vi/xsyzgtpNVPU/mqdefault.jpg)
