Uploaded December 2021 | Updated September 2026, 2 weeks ago
Just for completeness - I'm gonna put two extra songs from TDaMR as well! Work on Touhou Multi Scroll Shooting 2 by Skydash - is in progress, so stay tuned.
Song: モシモシビット 「Neutral Moon」
Track 1-1 of 东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm.
Difficulty: Hard 10. Final rank: Phi. Final score: 9,777,777.
----------
[ Overview ]
东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm is a Touhou fangame based on LuaSTG engine, made by 吃药图书 (space.bilibili.com/24053931) - the same guy responsible for LuaSTG Multi-Boss Rush (youtu.be/NIakZN6b9Nw) and "Gensokyo's Day and Night Incident" (youtu.be/9NFK3XvbcNs).
The game combines Touhou with osu!'s three game modes: Mania, Taiko and Catch the Beat. During all 60 tracks available across various difficulty levels, one will have to dodge the bullets, and also tap to the beat - during Mania, Taiko or CtB sections!
Sometimes you'll face one of these, sometimes all of them, or even alternating rapidly on the most difficult ones.
All the tracks have awesome Touhou remixes of various kind. Recently it expanded, using even songs from popular rhythm songs! (And not gonna lie, I'm quite concerned about legal use of them.)
----------
[ Song Packs & Difficulties ]
As of v4.1.1 there are 11 song packs, in which most of songs will contain Easy/Normal/Hard version of songs. Sometimes Lunatic songs are present, which usually are way higher than an ordinary song.
The difficulty split is a result of recent v4.0.0 major update. Before that, most of songs had only one given difficulty, thus giving some relief for novices, and some extra difficulty for more experienced players.
Each song has a number indicating a real difficulty level (aka Arcaea notation). Only a few of them have level 10 and above, and are just crazy.
These of lower number might have one or two rhythm modes along the dodging. Mode switching is distinct.
As the level goes higher, more modes are used and are usually tougher, especially visible in Mania tracks. One should expect more Hard/Lunatic level bullet barrage too.
----------
[ Ability Points ]
As with v4.0.0, the game introduced Ability Points. They measure overall player's performance. Depending on the map, its difficulty (assigned level value) and player's performance, one will gain or lose the points with consecutive runs.
It changes with each completed run. The exact formula is unknown to me, but surely depends on relationship between your AP level and map's level. Having a bad run on easier map while your AP is high will lower it down. OTOH having a great run on Hard/Lunatic run with low/moderate AP will substantially raise it. Nothing unusual in it I guess.
Apart from it, player levels from v2.0.0 are still there. Since you gain XP with each run, I'd rather treat them as "How much time I've already wasted".
----------
[ Achievements ]
The game contains achievements, and they have various rarity.
Some require perfecting/FC X amount of times, some perfecting certain song/difficulty, some are usually given when one meets certain conditions, like perfecting the map but having only one player hit, or score going negative (Yes, it is possible, very easily).
Requirements are unfortunately in Chinese, which doesn't help in acquiring them. Try your best nonetheless!
----------
Download TDaMR here: bulletforge.org/u/cyoltose/p/dong-fang-qin-gu-ge-thunder-drum-and-mysterious
For more fan-made goodies - check out Touhou Fangames List! bit.ly/FangamesList
Patreon - thanks for your support! patreon.com/CreepyNinja_
Discord - Fanworks 'n Chill discord.gg/wBVwcxU
Enjoy! And I hope you'll stay for longer!
Just for completeness - I'm gonna put two extra songs from TDaMR as well! Work on Touhou Multi Scroll Shooting 2 by Skydash - is in progress, so stay tuned.
Song: モシモシビット 「Neutral Moon」
Track 1-1 of 东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm.
Difficulty: Hard 10. Final rank: Phi. Final score: 9,777,777.
----------
[ Overview ]
东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm is a Touhou fangame based on LuaSTG engine, made by 吃药图书 (space.bilibili.com/24053931) - the same guy responsible for LuaSTG Multi-Boss Rush (youtu.be/NIakZN6b9Nw) and "Gensokyo's Day and Night Incident" (youtu.be/9NFK3XvbcNs).
The game combines Touhou with osu!'s three game modes: Mania, Taiko and Catch the Beat. During all 60 tracks available across various difficulty levels, one will have to dodge the bullets, and also tap to the beat - during Mania, Taiko or CtB sections!
Sometimes you'll face one of these, sometimes all of them, or even alternating rapidly on the most difficult ones.
All the tracks have awesome Touhou remixes of various kind. Recently it expanded, using even songs from popular rhythm songs! (And not gonna lie, I'm quite concerned about legal use of them.)
----------
[ Song Packs & Difficulties ]
As of v4.1.1 there are 11 song packs, in which most of songs will contain Easy/Normal/Hard version of songs. Sometimes Lunatic songs are present, which usually are way higher than an ordinary song.
The difficulty split is a result of recent v4.0.0 major update. Before that, most of songs had only one given difficulty, thus giving some relief for novices, and some extra difficulty for more experienced players.
Each song has a number indicating a real difficulty level (aka Arcaea notation). Only a few of them have level 10 and above, and are just crazy.
These of lower number might have one or two rhythm modes along the dodging. Mode switching is distinct.
As the level goes higher, more modes are used and are usually tougher, especially visible in Mania tracks. One should expect more Hard/Lunatic level bullet barrage too.
----------
[ Ability Points ]
As with v4.0.0, the game introduced Ability Points. They measure overall player's performance. Depending on the map, its difficulty (assigned level value) and player's performance, one will gain or lose the points with consecutive runs.
It changes with each completed run. The exact formula is unknown to me, but surely depends on relationship between your AP level and map's level. Having a bad run on easier map while your AP is high will lower it down. OTOH having a great run on Hard/Lunatic run with low/moderate AP will substantially raise it. Nothing unusual in it I guess.
Apart from it, player levels from v2.0.0 are still there. Since you gain XP with each run, I'd rather treat them as "How much time I've already wasted".
----------
[ Achievements ]
The game contains achievements, and they have various rarity.
Some require perfecting/FC X amount of times, some perfecting certain song/difficulty, some are usually given when one meets certain conditions, like perfecting the map but having only one player hit, or score going negative (Yes, it is possible, very easily).
Requirements are unfortunately in Chinese, which doesn't help in acquiring them. Try your best nonetheless!
----------
Download TDaMR here: bulletforge.org/u/cyoltose/p/dong-fang-qin-gu-ge-thunder-drum-and-mysterious
For more fan-made goodies - check out Touhou Fangames List! bit.ly/FangamesList
Patreon - thanks for your support! patreon.com/CreepyNinja_
Discord - Fanworks 'n Chill discord.gg/wBVwcxU
Enjoy! And I hope you'll stay for longer!
![Touhou 东方琴鼓歌 ~ TDaMR v4.1.4 || Divine 1969 (Dubstep)「SPACELECTRO」
In newest update of TDaMR v4.1.4, Track 3-5 has changed - Divine 1969 (Dubstep). Lets see how much it changed (yes - it changed a whole lot lol).
Song: Divine 1969 Dubstep「SPACELECTRO」
Track 3-5 of 东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm.
Difficulty: Hard 9. Final rank: Phi. Final score: 9,800,000.
[ Overview ]
东方琴鼓歌 ~ Thunder Drum and Mysterious Rhythm is a Touhou fangame based on LuaSTG engine, made by 吃药图书 (https://space.bilibili.com/24053931) - the same guy responsible for LuaSTG Multi-Boss Rush (https://youtu.be/NIakZN6b9Nw) and Gensokyos Day and Night Incident (https://youtu.be/9NFK3XvbcNs).
The game combines Touhou with osu!s three game modes: Mania, Taiko and Catch the Beat. During all 60 tracks available across various difficulty levels, one will have to dodge the bullets, and also tap to the beat - during Mania, Taiko or CtB sections!
Sometimes youll face one of these, sometimes all of them, or even alternating rapidly on the most difficult ones.
All the tracks have awesome Touhou remixes of various kind. Recently it expanded, using even songs from popular rhythm songs! (And not gonna lie, Im quite concerned about legal use of them.)
[ Song Packs & Difficulties ]
As of v4.1.1 there are 11 song packs, in which most of songs will contain Easy/Normal/Hard version of songs. Sometimes Lunatic songs are present, which usually are way higher than an ordinary song.
The difficulty split is a result of recent v4.0.0 major update. Before that, most of songs had only one given difficulty, thus giving some relief for novices, and some extra difficulty for more experienced players.
Each song has a number indicating a real difficulty level (aka Arcaea notation). Only a few of them have level 10 and above, and are just crazy.
These of lower number might have one or two rhythm modes along the dodging. Mode switching is distinct.
As the level goes higher, more modes are used and are usually tougher, especially visible in Mania tracks. One should expect more Hard/Lunatic level bullet barrage too.
[ Ability Points ]
As with v4.0.0, the game introduced Ability Points. They measure overall players performance. Depending on the map, its difficulty (assigned level value) and players performance, one will gain or lose the points with consecutive runs.
It changes with each completed run. The exact formula is unknown to me, but surely depends on relationship between your AP level and maps level. Having a bad run on easier map while your AP is high will lower it down. OTOH having a great run on Hard/Lunatic run with low/moderate AP will substantially raise it. Nothing unusual in it I guess.
Apart from it, player levels from v2.0.0 are still there. Since you gain XP with each run, Id rather treat them as How much time Ive already wasted.
[ Achievements ]
The game contains achievements, and they have various rarity.
Some require perfecting/FC X amount of times, some perfecting certain song/difficulty, some are usually given when one meets certain conditions, like perfecting the map but having only one player hit, or score going negative (Yes, it is possible, very easily).
Requirements are unfortunately in Chinese, which doesnt help in acquiring them. Try your best nonetheless!
Download TDaMR here: https://www.bulletforge.org/u/cyoltose/p/dong-fang-qin-gu-ge-thunder-drum-and-mysterious
For more fan-made goodies - check out Touhou Fangames List! http://bit.ly/FangamesList
Patreon - thanks for your support! https://www.patreon.com/CreepyNinja_
Discord - Fanworks n Chill https://discord.gg/wBVwcxU
Enjoy! And I hope youll stay for longer! Touhou 东方琴鼓歌 ~ TDaMR v4.1.4 || Divine 1969 (Dubstep)「SPACELECTRO」](https://i.ytimg.com/vi/xl2NyCvwFuQ/mqdefault.jpg)
![Touhou 東方宝天京 ~ Treasure Castle Labyrinth || Universe Word Spellcard Showcase
With the latest version release (v1.30), we got Universe Word spellcards to challenge! In this video Ill showcase all of them available in the game.
Unlocking them is one thing, beating them is another. Some were quite troublesome, like San Alkaloids one or Tenxkas. Marisas or Sekis were on the easier side despite higher attempt count (to understand mechanics mostly).
It reminds me of SoHWs Overdrive Spells, and I think that in comparison, the spells here are quite easier than SoHW ones, if comparing by attempt count.
Touhou 東方宝天京 ~ Treasure Castle Labyrinth is a fan-made Touhou game developed by UWASA Enterprise, made using Touhou Danmakufu ph3sx shooting game engine.
From what can be seen on Touhou Wiki: [It] was first conceptualized as a hypothetical Touhou fangame by Iroboshi of iroirodou between 2009 and 2010, and was later made into a music album in 2014 with the help of Pesot.jp/. Development of the Treasure Castle Labyrinth game began in 2018, spearheaded by DOGSDAY. In 2020, the members of both iroirodou and DOGSDAY came together and established a common circle dedicated to the games development: UWASA Enterprise.
I think it wouldnt be an overstatement to say it was a very anticipated fangame. I was eagerly waiting for this one to be completed and released. And not gonna lie, its a really well done piece of a game.
Timestamps:
00:00 Reimu Hakurei
01:09 Tenshi Hinanawi
02:02 Marisa Kirisame
03:07 Byakuren Hijiri
04:10 Mononobe no Futo
05:23 Sanae Kochiya
06:19 Tsumugi Enishi
07:01 San Alkaloid
09:07 Umishige no Seki
09:49 Banka Shippou
11:10 Shinya Ouki
11:59 Himeka Kou
12:44 OAuth Shin
13:59 Amane Shin
15:01 Miyako Yahouou
16:11 Tenxka Shin
17:22 Cindy Plum
Download Treasure Castle Labyrinth here: https://www.bulletforge.org/u/naudiz/p/dong-fang-bao-tian-jing-treasure-castle-labyrinth
For more fan-made goodies - check out Touhou Fangames List! https://docs.google.com/spreadsheets/d/1fM-goZFQCg3cZyCbHMipD7xWgHme2tOQCENflIoe6YI/edit#gid=526357966
Patreon - thanks for your support! https://www.patreon.com/CreepyNinja_
Discord - Fanworks n Chill https://discord.gg/wBVwcxU
Enjoy! And I hope youll stay for longer! Touhou 東方宝天京 ~ Treasure Castle Labyrinth || Universe Word Spellcard Showcase](https://i.ytimg.com/vi/xp3FORyK39E/mqdefault.jpg)
![Touhou Danmakufu: SpellCardCollection Second [Part 2]
SpellCardCollection Second - Part 2, is here. With even more insane and fancy patterns! - On a side note, there were some updates to the game, introducing new spellcards, which Im gonna cover pretty much soon. I hope there were some changes tho.
Download this great fangame right here:https://www.bulletforge.org/u/shijimi_nono/p/spellcardcollection_2nd
For more fan-made goodies - check out Touhou Fangames List! http://bit.ly/FangamesList
Patreon - thanks for your support! https://www.patreon.com/CreepyNinja_
Discord - Fanworks n Chill https://discord.gg/wBVwcxU
Enjoy! And I hope youll stay for longer! Touhou Danmakufu: SpellCardCollection Second [Part 2]](https://i.ytimg.com/vi/xsyzgtpNVPU/mqdefault.jpg)
