Top Gear 3000 (SNES) Playthrough @NintendoComplete
Top Gear 3000 (SNES) Playthrough  @NintendoComplete
Uploaded January 2026 | Updated September 2026, 2 weeks ago
A playthrough of Kemco's 1995 racing game for the Super Nintendo, Top Gear 3000.

In this video, I play through the Championship mode on the hard level.

Top Gear 3000 was the final Top Gear game to be developed by Gremlin Graphics, and it was the last to clearly reflect the series' roots as a spin-off of the Lotus trilogy.

Though the game is set in the future, races take place on alien planets, and your car runs on nuclear power, it plays a lot like Top Gear 2 (youtu.be/8UJnmunH-qo). It shares much more in common with TG2 than Top Gear 2 did with the first (youtu.be/69ISebxLwbc).

The game supports 4-player split-screen play, and there are a total of forty-seven tracks split across eleven star systems, many of which can only be accessed by playing on the hard difficulty level. Many tracks now feature split paths, and instead of taking pit-stops, you refuel and repair your car by driving over F-Zero (youtu.be/rOguzV-CW4s) style energy strips that have been embedded in the road. The upgrade system has been carried over from Top Gear 2, but you can now buy items that give your car special abilities (like jumping and warping) and earn bonus cash by fulfilling certain conditions (like turbo boosting across the finish line, or not rear-ending anyone during the race).

It's notable for being the only SNES cart to incorporate the DSP4 enhancement chip (the last revision of the chip that was used to drive games like youtu.be/8A1hX1rGRfY and youtu.be/6KzhEGPUNIk), which apparently provides the grunt to handle the calculations needed for the splits in the road.

On paper, there's a lot to differentiate TG3000 from its predecessor, but the changes don't add any meaningful depth to the gameplay, and the "futuristic" look of the tracks (weird shaped shrubs and floating signs - how exotic!) doesn't do much to sell the setting. It's a fun game, but I thought it lacked the character and polish of the first two games. The framerate and the low camera angle become an issue in the late-game races (the turns come faster than the draw distance allows you to anticipate unless you're constantly staring at the minimap, and the track designs don't lend themselves to memorization), the graphics are impressive but boring, and the audio is a huge disappointment. The music has zero personality, and it's usually drowned out by the obnoxious engine noise, which is too loud, too heavy on the treble, and sounds like a lawnmower.

I enjoyed Top Gear 3000. It's more 2D Top Gear, which is exactly what I wanted from it, but I would've liked it better had it recaptured TG 1 and 2's charisma. Truth be told, I'd rather play Outrun 2019 on the Genesis.
_____________
No cheats were used during the recording of this video.

NintendoComplete (nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!
Top Gear 3000 (SNES) PlaythroughVirtua Cop: Elite Edition (PS2) Playthrough - NintendoCompleteStar Fox (SNES) PlaythroughThe Goonies II (NES) PlaythroughStealth ATF (NES) PlaythroughThe House of the Dead 2 (Wii) Playthrough - NintendoCompleteYs III: Wanderers From Ys (TurboGrafx-CD) PlaythroughExile (TurboGrafx-CD) PlaythroughSplatterworld: Rick vs. the King of Terror (Famicom) Playthrough [English]Tecmo World Wrestling (NES) Playthrough10-Yard Fight (NES) PlaythroughR.B.I. Baseball (NES) Playthrough
NintendoComplete |

Top Gear 3000 (SNES) Playthrough

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER