Tile-based game Part 13: Map Obstacles @Kidscancode
Tile-based game Part 13: Map Obstacles  @Kidscancode
Uploaded September 2016 | Updated September 2026, 3 weeks ago
Now that we have the map loading, we need to create obstacles for walls, trees, etc.

Download Tiled:
mapeditor.org

Download Kenney.nl topdown shooter art: http://kenney.nl/assets/topdown-shooter

In each video in this series, we'll add another feature to our game until we have a full game experience with graphics, animations, sound, and much more!

Code for this part:
github.com/kidscancode/pygame_tutorials/tree/master/tilemap/part%2013

If you like these videos please consider supporting me on Patreon: patreon.com/kidscancode

Other helpful links:
* Installing Python: kidscancode.org/python-install.html
* Installing Pygame: kidscancode.org/blog/2015/09/pygame_install
* Setting up Atom: youtube.com/watch?v=uve1tjVIQ6c&ab_channel=KidsCanCode
Tile-based game Part 13: Map ObstaclesSpace Rocks! Godot Tutorial Part 10Pygame Shmup Part 9: ShieldsTile-based game Part 18: Sound EffectsCircle Jump: A Godot Mobile Game (Part 1)Godot 101 - Part 3: Scripting (continued)Tile-based game Part 20: More WeaponsProcedural Generation in Godot Part 4: 2D Terrain (Midpoint Displacement)Godot 3.0: Rigid BodiesPygame Shmup Part 13: Powerups (part 2)Pygame Shmup Part 12: PowerupsLearning Godot 3.0: Your First Game Part 3
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Tile-based game Part 13: Map Obstacles

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