Tile-based game Part 20: More Weapons @Kidscancode
Tile-based game Part 20: More Weapons  @Kidscancode
Uploaded November 2016 | Updated September 2026, 3 weeks ago
In this video we add the capability to have multiple weapons, starting with a shotgun!

In each video in this series, we'll add another feature to our game until we have a full game experience with graphics, animations, sound, and much more!

Code for this part:
github.com/kidscancode/pygame_tutorials/tree/master/tilemap/part%2020

If you like these videos please consider supporting me on Patreon: patreon.com/kidscancode

Other helpful links:
* Installing Python: kidscancode.org/python-install.html
* Installing Pygame: kidscancode.org/blog/2015/09/pygame_install
* Setting up Atom: youtube.com/watch?v=uve1tjVIQ6c&ab_channel=KidsCanCode
Tile-based game Part 20: More WeaponsProcedural Generation in Godot Part 4: 2D Terrain (Midpoint Displacement)Godot 3.0: Rigid BodiesPygame Shmup Part 13: Powerups (part 2)Pygame Shmup Part 12: PowerupsLearning Godot 3.0: Your First Game Part 3
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Tile-based game Part 20: More Weapons

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