Space Rocks! Godot Tutorial Part 10 @Kidscancode
Space Rocks! Godot Tutorial Part 10  @Kidscancode
Uploaded May 2017 | Updated September 2026, 3 weeks ago
This is a complete end-to-end game development tutorial using the Godot Game Engine. We're going to be making a version of the classic game "Asteroids". We're making it as we go, so there will be bugs, mistakes, etc. - but this is how real development works, exploring possible solutions, refactoring (this means going back and changing code you already wrote). I hope you enjoy it and learn something.

Code for each part can be found here: github.com/kidscancode/godot_tutorials/tree/master/Space_Rocks_tutorial

Support me on Patreon: patreon.com/kidscancode
Space Rocks! Godot Tutorial Part 10Pygame Shmup Part 9: ShieldsTile-based game Part 18: Sound EffectsCircle Jump: A Godot Mobile Game (Part 1)Godot 101 - Part 3: Scripting (continued)Tile-based game Part 20: More WeaponsProcedural Generation in Godot Part 4: 2D Terrain (Midpoint Displacement)Godot 3.0: Rigid BodiesPygame Shmup Part 13: Powerups (part 2)Pygame Shmup Part 12: PowerupsLearning Godot 3.0: Your First Game Part 3
KidsCanCode |

Space Rocks! Godot Tutorial Part 10

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER