Uploaded November 2013 | Updated September 2026, 2 hours ago
As always, click 0:13 to skip intro.
Mission Download:keepofmetalandgold.com/missionst1/TalismanoftheKeepers.zip
Fan Missions found here: keepofmetalandgold.com/fmarchive.htm
Gamma is up to max for better viewing on your end, and like usual, I cut parts that, like loading screens after reloads, just waste time.
______________________________
===================================================================================
16 February 2000
===================================================================================
Author: Kozmala
Contact Info: GordonMiller@x-stream.co.uk
Date of Release: 16 February 2000
Description:
Dear Garret,
We have been keeping an eye on the Hammers these last few months. Keeper
Lukas infiltrated their order and has been passing information to us regarding their
activities. It seems during extending their underground tombs they discovered an
ancient temple. The markings of this temple are familiar to us. Their people stole
a Talisman from us a long time ago. We thought it lost until now.
Keeper Lukas tried to retrieve it along with a thief named Felix. It should have
been a simple job but for the greediness of Felix. The Hammers caught him as he
tried to raid a tomb. Keeper Lukas managed to escape but we have not heard from
Felix, nor do we want to.
We ask this favour, retrieve the Talisman of the Keepers. You will be rewarded
favourably for this task. Keeper Lukas would also be grateful if you could return
his medal. One of the Hammer Swordsmen, Brother Deven, grabbed it from him as he
fought for his life.
Enclosed is a map of the Temple. Keeper Lukas was not able to access the full Temple
so we cannot provide an exact map, but we have marked a secret entrance.
You should enter the grounds from the rear of the temple as the front is heavily
guarded although, for a master thief such as yourself, you should be able to sneak
by. Be warned though, the High Priest will have sealed the entrance to the ruins.
We wish you well.
Keeper Andrus.
===================================================================================
* Playing Information *
Game: Thief: The Dark Project
Mission Title: Talisman Of The Keepers
File Name: Miss15.mis
Difficulty Settings: Yes
Equipment Store: No
Map: Yes
Auto Map: No
New Graphics: Yes
New Sounds: No
Multi-Language Suppor: No
Briefing: No
Difficulty Level Info: normal, hard, expert.
* Construction *
Base: Scratch
Build Time: 5 months
===================================================================================
* Loading information *
ThiefLoader ready
===================================================================================
Thanks to;
Fluke
Sycocid
G'len
For playtesting.
Datoyminaytah, for the reskinnable humans pack.
===================================================================================
* Copyright Information *
This level is © by Gordon Miller
Distribution of this level is allowed as long as it is free and the package
is kept intact. You may not include this level to any map pack without my
permission. No one may edit and re-distribute this mission without my express
permission.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
As always, click 0:13 to skip intro.
Mission Download:keepofmetalandgold.com/missionst1/TalismanoftheKeepers.zip
Fan Missions found here: keepofmetalandgold.com/fmarchive.htm
Gamma is up to max for better viewing on your end, and like usual, I cut parts that, like loading screens after reloads, just waste time.
______________________________
===================================================================================
16 February 2000
===================================================================================
Author: Kozmala
Contact Info: GordonMiller@x-stream.co.uk
Date of Release: 16 February 2000
Description:
Dear Garret,
We have been keeping an eye on the Hammers these last few months. Keeper
Lukas infiltrated their order and has been passing information to us regarding their
activities. It seems during extending their underground tombs they discovered an
ancient temple. The markings of this temple are familiar to us. Their people stole
a Talisman from us a long time ago. We thought it lost until now.
Keeper Lukas tried to retrieve it along with a thief named Felix. It should have
been a simple job but for the greediness of Felix. The Hammers caught him as he
tried to raid a tomb. Keeper Lukas managed to escape but we have not heard from
Felix, nor do we want to.
We ask this favour, retrieve the Talisman of the Keepers. You will be rewarded
favourably for this task. Keeper Lukas would also be grateful if you could return
his medal. One of the Hammer Swordsmen, Brother Deven, grabbed it from him as he
fought for his life.
Enclosed is a map of the Temple. Keeper Lukas was not able to access the full Temple
so we cannot provide an exact map, but we have marked a secret entrance.
You should enter the grounds from the rear of the temple as the front is heavily
guarded although, for a master thief such as yourself, you should be able to sneak
by. Be warned though, the High Priest will have sealed the entrance to the ruins.
We wish you well.
Keeper Andrus.
===================================================================================
* Playing Information *
Game: Thief: The Dark Project
Mission Title: Talisman Of The Keepers
File Name: Miss15.mis
Difficulty Settings: Yes
Equipment Store: No
Map: Yes
Auto Map: No
New Graphics: Yes
New Sounds: No
Multi-Language Suppor: No
Briefing: No
Difficulty Level Info: normal, hard, expert.
* Construction *
Base: Scratch
Build Time: 5 months
===================================================================================
* Loading information *
ThiefLoader ready
===================================================================================
Thanks to;
Fluke
Sycocid
G'len
For playtesting.
Datoyminaytah, for the reskinnable humans pack.
===================================================================================
* Copyright Information *
This level is © by Gordon Miller
Distribution of this level is allowed as long as it is free and the package
is kept intact. You may not include this level to any map pack without my
permission. No one may edit and re-distribute this mission without my express
permission.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.



![Thief FM: Saving Private Rye Anne
As always, click 0:43 to skip intro.
Mission Download: http://www.thiefmissions.com/download.cgi?m=saving
Fan Missions found here: http://www.keepofmetalandgold.com/fmarchive.htm
Or here: http://www.thiefmissions.com/
Gamma is up to max for better viewing on your end, and like usual, I cut parts that, like loading screens after reloads, just waste time.
Sep 10, 1999 (small update March 24, 2002)
Author : Nirvana_Thief
Contact Info : Quentard@yahoo.com
Homepage : Currently N/A
Date of Release : Sep 10, 1999, small update by Komag March 24, 2002
Description : A local rich man, Bruno, has kidnapped one of the areas
X Military heros who recently upset him. He has a history
of inviting those who have annoyed him to stay, and
you have been contacted to get him out.This is my first
try at making a Thief mission. After many problems
and infuriating mistakes, its finally ready. Its
probably imperfect in many places, but hey, I think
its a good first go. If youre bored, you might as
well try it.I apologise for the awful name, I hate
trying to think things like that up :)
Komag Note I set the grid to 11 and grid snapped the whole freakin
mission, then I optimized it and then object cast lit it.
I also fixed a few room brushes. I didnt bother to
manually align the whole dang mission, so all the hallways
and floors and doorways and things are still out-a-whack,
but at least its playable now :-)
Briefing : No
* Playing Information *
Game : Thief: The Dark Project
Mission Title : Saving Private Rye Anne
File Name : miss15.mis
Difficulty Settings : Yes
Equipment Store : Yes
Map : No
Auto Map : No
New Graphics : No
New Sounds : No
Multi-Language Support : No
Briefing : No
Length : n/a
Size : n/a
Difficulty Level Info : Normal, Hard, Expert
* Construction *
Base : Not Entered
Build Time : Without errors, it would have probably taken about 20 hours,
but it actually took me a span of 4 weeks
(My computers infuriatingly slow)
* Loading Information *
This mission SHOULD work fine with Thief Loader. If not, look at the zip.
file and look up the paths for the files. Place them in your Thief directory
in the corresponding sub-directory.
* Copyright Information *
This level was created by Nirvana_Thief (Adrian May)
Distribution of this level is allowed as long as it is free and the package
is kept intact. You may not include this level to any map pack without my
permission. You CAN edit this mission if you want. I know there may be some
irritating bugs there that I could have missed [[[Komag note - I fixed the crashing, so you can look at the fountain and other areas now]]] , and my computer was too slow
to include some features that I wanted to. If you do edit it though, I would
like to see the results. :).
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive. Thief FM: Saving Private Rye Anne](https://i.ytimg.com/vi/Z_o7ERrEgxs/mqdefault.jpg)






