Uploaded April 2014 | Updated September 2026, 2 hours ago
As always, click 0:37 to skip intro.
Mission Download: thiefmissions.com/download.cgi?m=highrock
Fan Missions found here: keepofmetalandgold.com/fmarchive.htm
Gamma is up to max for better viewing on your end, and like usual, I cut parts that, like loading screens after reloads, just waste time.
______________________________
Foreword:
I know, most of you won't read those "boring, empty and useless" plot descriptions. I'm
one of your kind. But if you want to understand something, please, spend several minutes
to read following description. This also will help to complete second objective.
Also do not read files in "Doc" folder unless you want to get some hints & spoilers.
Thanks for your time.
Expect polycount around 300-500, sometimes 500-800.
I tried to make more sutable environment, but failed, sorry....
===================================
May 16th, 2000
===================================
Title : Events in Highrock
Filename : Highrock.zip
Author : Pershin Sergey V. "mad god"
Contact info : pershin@softlab.ru
Date of release : May 22th, 2000
Version : 1.0
Description : "All the mess has began when I escaped from the City to the HighRock
town. City's major has organized a big round-up, all my hideout were revealed and I barely
escaped his guards. All my stuff remained there, but this is not important for now, because
I'm just mad of what was happened recently...
I met another thief in Highrock one night. He was almost catched by local guard when I black-
jacked the second and such saved thief's freedom. His name was Switcher. He was very grateful
and offered his services. Soon I got the rich information about locals nobles and goldbags.
Switcher became my friend. I liked that fellow. He was honest and straight-forward guy. Of
course all this made bad thief from him.
So I even rent some room in the southwest part of the town called River's End because there
the river that flows across the town leaves it under the Town Wall. The river called Tetis.
The life there was very slowly and calm. It was some sort of vacation from the dangerous and
nervous work in the City.
But soon all was ended unexpectedly. Switcher came to me with the strange request. He lost
the contact with his son Mike, who was a memeber of the Mage's Guild. And he was afraid that
there something happened, since before that Mike regulary visited him. He said that will pay
for this and has provided me with some information. Of course I could not refuse to him - he
loved his son very much and became a thief to support son's education. He told me about some mage's items which should be there and gave approximate location of some tomb where I can
get some valuable things. He told that he knows a person who will pay generously for those
stuff. I agreed.
So the Mages Guild was deserted, but not exactly. It was haunted and from several notes that
I have found I figured out that they were turned to undeads by some magical stone-artifact.
I even saw it - it was very attractive, it seems whispered "take me, I will show you a great
power" or something like that. Somehow I have not touched it and still ok. I think it is due
to Alexander's notes that I found in one of the watery caves. Alexander was one of the mages
in there and he has understood the danger but have not managed to warn the others.
~
Trimmed to fit youtube description limits, check mission text for full briefing - Nexus
As always, click 0:37 to skip intro.
Mission Download: thiefmissions.com/download.cgi?m=highrock
Fan Missions found here: keepofmetalandgold.com/fmarchive.htm
Gamma is up to max for better viewing on your end, and like usual, I cut parts that, like loading screens after reloads, just waste time.
______________________________
Foreword:
I know, most of you won't read those "boring, empty and useless" plot descriptions. I'm
one of your kind. But if you want to understand something, please, spend several minutes
to read following description. This also will help to complete second objective.
Also do not read files in "Doc" folder unless you want to get some hints & spoilers.
Thanks for your time.
Expect polycount around 300-500, sometimes 500-800.
I tried to make more sutable environment, but failed, sorry....
===================================
May 16th, 2000
===================================
Title : Events in Highrock
Filename : Highrock.zip
Author : Pershin Sergey V. "mad god"
Contact info : pershin@softlab.ru
Date of release : May 22th, 2000
Version : 1.0
Description : "All the mess has began when I escaped from the City to the HighRock
town. City's major has organized a big round-up, all my hideout were revealed and I barely
escaped his guards. All my stuff remained there, but this is not important for now, because
I'm just mad of what was happened recently...
I met another thief in Highrock one night. He was almost catched by local guard when I black-
jacked the second and such saved thief's freedom. His name was Switcher. He was very grateful
and offered his services. Soon I got the rich information about locals nobles and goldbags.
Switcher became my friend. I liked that fellow. He was honest and straight-forward guy. Of
course all this made bad thief from him.
So I even rent some room in the southwest part of the town called River's End because there
the river that flows across the town leaves it under the Town Wall. The river called Tetis.
The life there was very slowly and calm. It was some sort of vacation from the dangerous and
nervous work in the City.
But soon all was ended unexpectedly. Switcher came to me with the strange request. He lost
the contact with his son Mike, who was a memeber of the Mage's Guild. And he was afraid that
there something happened, since before that Mike regulary visited him. He said that will pay
for this and has provided me with some information. Of course I could not refuse to him - he
loved his son very much and became a thief to support son's education. He told me about some mage's items which should be there and gave approximate location of some tomb where I can
get some valuable things. He told that he knows a person who will pay generously for those
stuff. I agreed.
So the Mages Guild was deserted, but not exactly. It was haunted and from several notes that
I have found I figured out that they were turned to undeads by some magical stone-artifact.
I even saw it - it was very attractive, it seems whispered "take me, I will show you a great
power" or something like that. Somehow I have not touched it and still ok. I think it is due
to Alexander's notes that I found in one of the watery caves. Alexander was one of the mages
in there and he has understood the danger but have not managed to warn the others.
~
Trimmed to fit youtube description limits, check mission text for full briefing - Nexus


![Thief FM: Saving Private Rye Anne
As always, click 0:43 to skip intro.
Mission Download: http://www.thiefmissions.com/download.cgi?m=saving
Fan Missions found here: http://www.keepofmetalandgold.com/fmarchive.htm
Or here: http://www.thiefmissions.com/
Gamma is up to max for better viewing on your end, and like usual, I cut parts that, like loading screens after reloads, just waste time.
Sep 10, 1999 (small update March 24, 2002)
Author : Nirvana_Thief
Contact Info : Quentard@yahoo.com
Homepage : Currently N/A
Date of Release : Sep 10, 1999, small update by Komag March 24, 2002
Description : A local rich man, Bruno, has kidnapped one of the areas
X Military heros who recently upset him. He has a history
of inviting those who have annoyed him to stay, and
you have been contacted to get him out.This is my first
try at making a Thief mission. After many problems
and infuriating mistakes, its finally ready. Its
probably imperfect in many places, but hey, I think
its a good first go. If youre bored, you might as
well try it.I apologise for the awful name, I hate
trying to think things like that up :)
Komag Note I set the grid to 11 and grid snapped the whole freakin
mission, then I optimized it and then object cast lit it.
I also fixed a few room brushes. I didnt bother to
manually align the whole dang mission, so all the hallways
and floors and doorways and things are still out-a-whack,
but at least its playable now :-)
Briefing : No
* Playing Information *
Game : Thief: The Dark Project
Mission Title : Saving Private Rye Anne
File Name : miss15.mis
Difficulty Settings : Yes
Equipment Store : Yes
Map : No
Auto Map : No
New Graphics : No
New Sounds : No
Multi-Language Support : No
Briefing : No
Length : n/a
Size : n/a
Difficulty Level Info : Normal, Hard, Expert
* Construction *
Base : Not Entered
Build Time : Without errors, it would have probably taken about 20 hours,
but it actually took me a span of 4 weeks
(My computers infuriatingly slow)
* Loading Information *
This mission SHOULD work fine with Thief Loader. If not, look at the zip.
file and look up the paths for the files. Place them in your Thief directory
in the corresponding sub-directory.
* Copyright Information *
This level was created by Nirvana_Thief (Adrian May)
Distribution of this level is allowed as long as it is free and the package
is kept intact. You may not include this level to any map pack without my
permission. You CAN edit this mission if you want. I know there may be some
irritating bugs there that I could have missed [[[Komag note - I fixed the crashing, so you can look at the fountain and other areas now]]] , and my computer was too slow
to include some features that I wanted to. If you do edit it though, I would
like to see the results. :).
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive. Thief FM: Saving Private Rye Anne](https://i.ytimg.com/vi/Z_o7ERrEgxs/mqdefault.jpg)







