Uploaded January 2014 | Updated September 2026, 2 hours ago
As always, click 0:33 to skip intro.
Overall, not bad for a first mission. But this was about when mansion missions got stale the first time I went through all these missions years ago.
Mission Download: keepofmetalandgold.com/missionst1/LadyWhitmansDisease.zip
Fan Missions found here: keepofmetalandgold.com/fmarchive.htm
Gamma is up to max for better viewing on your end, and like usual, I cut parts that, like loading screens after reloads, just waste time.
______________________________
===================================================================================
mar 24, 2000
===================================================================================
Author : Robin
Contact Info : robingarcia@worldonline.es
Homepage : No
Date of Release : mar 24, 2000
Description : A classical Bafford style mission with adventure and
sneaking elements. Has different difficulty levels
and support for spanish.
===============================================================================
Briefing (english) : That man was suffering such desperation that I finally decided help him. Apparently his wife had been kidnaped by Sir Terence´s men and now he has constrained to sell his lands by a ridiculous price. If it would not be enough, Lady Whitman, since that was the name of the lady, was afflicted by a rare disease and if she does not was taking her medication soon would die without solution.
Due to the threats, Lord Whitman had discarded from the beginning the possibility of attending the authorities, therefore distress and urgency had obligated him, according he said me, to appeal a thief like me.
Sir Terence´s gardener, man who Lord Whitman was relying, would be the only one help I would have to break into the building. Whitman indicated me his address and gave me the key of his house where he said I would find more instructions for the quest.
Briefing (spanish) : Aquel tipo aparentaba tal deseperación que finalmente decidí ayudarle. Al parecer su esposa había sido secuestrada por los hombres de Sir Terence y ahora éste le presionaba para comprarle sus tierras por un precio miserable. Por si esto no fuera suficiente Lady Whitman, pues ese era el nombre de la dama en cuestión, estaba aquejada de una rara enfermedad y de no recibir pronto su medicación moriría sin remedio.
Ante las amenazas, Lord Whitman había descartado desde el principio la posibilidad de acudir a las autoridades, por lo que la angustia y la urgencia le habían obligado, según me dijo, a recurrir a un ladrón como yo.
El jardinero de Sir Terence, hombre en el que Lord Whitman confiaba, sería la úica ayuda con la que podría contar para entrar en el edificio. Whitman me indicó su dirección entregándome la llave de su casa donde dijo encontraría más instruciones para la misión.
===================================================================================
* Playing Information *
Game : Thief: The Dark Project
Mission Title : Lady Whitman's Disease
File Name : miss15.mis
Difficulty Settings : Yes
Equipment Store : No
Map : Yes
Auto Map : No
New Graphics : No
New Sounds : No
Multi-Language Support : Yes
Briefing : No
Length : n/a
Size : n/a
Difficulty Level Info : (Normal, Hard and Expert)
* Construction *
Base : No
Build Time : Two months
Many thanks to Looking Glass Studios for releasing the editor and
everyone who signed the petition.
This is the first level I ever publish. You would find any minor bug (guards walking into walls or similar).
I'm sorry, my english isn't very good, however I hope you will be able to understand the plot.
===================================================================================
* Loading Information *
Thiefloader ready. File name lwd.zip
===================================================================================
* Copyright Information *
This level is © by Roberto García 2000
Distribution of this level is allowed as long as it is free and the package
is kept intact. You may not include this level to any map pack without my
permission. No one may edit and re-distribute this mission without my express
permission.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
(This text file was created with the Homemade Mission Text Wizard)
As always, click 0:33 to skip intro.
Overall, not bad for a first mission. But this was about when mansion missions got stale the first time I went through all these missions years ago.
Mission Download: keepofmetalandgold.com/missionst1/LadyWhitmansDisease.zip
Fan Missions found here: keepofmetalandgold.com/fmarchive.htm
Gamma is up to max for better viewing on your end, and like usual, I cut parts that, like loading screens after reloads, just waste time.
______________________________
===================================================================================
mar 24, 2000
===================================================================================
Author : Robin
Contact Info : robingarcia@worldonline.es
Homepage : No
Date of Release : mar 24, 2000
Description : A classical Bafford style mission with adventure and
sneaking elements. Has different difficulty levels
and support for spanish.
===============================================================================
Briefing (english) : That man was suffering such desperation that I finally decided help him. Apparently his wife had been kidnaped by Sir Terence´s men and now he has constrained to sell his lands by a ridiculous price. If it would not be enough, Lady Whitman, since that was the name of the lady, was afflicted by a rare disease and if she does not was taking her medication soon would die without solution.
Due to the threats, Lord Whitman had discarded from the beginning the possibility of attending the authorities, therefore distress and urgency had obligated him, according he said me, to appeal a thief like me.
Sir Terence´s gardener, man who Lord Whitman was relying, would be the only one help I would have to break into the building. Whitman indicated me his address and gave me the key of his house where he said I would find more instructions for the quest.
Briefing (spanish) : Aquel tipo aparentaba tal deseperación que finalmente decidí ayudarle. Al parecer su esposa había sido secuestrada por los hombres de Sir Terence y ahora éste le presionaba para comprarle sus tierras por un precio miserable. Por si esto no fuera suficiente Lady Whitman, pues ese era el nombre de la dama en cuestión, estaba aquejada de una rara enfermedad y de no recibir pronto su medicación moriría sin remedio.
Ante las amenazas, Lord Whitman había descartado desde el principio la posibilidad de acudir a las autoridades, por lo que la angustia y la urgencia le habían obligado, según me dijo, a recurrir a un ladrón como yo.
El jardinero de Sir Terence, hombre en el que Lord Whitman confiaba, sería la úica ayuda con la que podría contar para entrar en el edificio. Whitman me indicó su dirección entregándome la llave de su casa donde dijo encontraría más instruciones para la misión.
===================================================================================
* Playing Information *
Game : Thief: The Dark Project
Mission Title : Lady Whitman's Disease
File Name : miss15.mis
Difficulty Settings : Yes
Equipment Store : No
Map : Yes
Auto Map : No
New Graphics : No
New Sounds : No
Multi-Language Support : Yes
Briefing : No
Length : n/a
Size : n/a
Difficulty Level Info : (Normal, Hard and Expert)
* Construction *
Base : No
Build Time : Two months
Many thanks to Looking Glass Studios for releasing the editor and
everyone who signed the petition.
This is the first level I ever publish. You would find any minor bug (guards walking into walls or similar).
I'm sorry, my english isn't very good, however I hope you will be able to understand the plot.
===================================================================================
* Loading Information *
Thiefloader ready. File name lwd.zip
===================================================================================
* Copyright Information *
This level is © by Roberto García 2000
Distribution of this level is allowed as long as it is free and the package
is kept intact. You may not include this level to any map pack without my
permission. No one may edit and re-distribute this mission without my express
permission.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
(This text file was created with the Homemade Mission Text Wizard)
![Thief FM: Saving Private Rye Anne
As always, click 0:43 to skip intro.
Mission Download: http://www.thiefmissions.com/download.cgi?m=saving
Fan Missions found here: http://www.keepofmetalandgold.com/fmarchive.htm
Or here: http://www.thiefmissions.com/
Gamma is up to max for better viewing on your end, and like usual, I cut parts that, like loading screens after reloads, just waste time.
Sep 10, 1999 (small update March 24, 2002)
Author : Nirvana_Thief
Contact Info : Quentard@yahoo.com
Homepage : Currently N/A
Date of Release : Sep 10, 1999, small update by Komag March 24, 2002
Description : A local rich man, Bruno, has kidnapped one of the areas
X Military heros who recently upset him. He has a history
of inviting those who have annoyed him to stay, and
you have been contacted to get him out.This is my first
try at making a Thief mission. After many problems
and infuriating mistakes, its finally ready. Its
probably imperfect in many places, but hey, I think
its a good first go. If youre bored, you might as
well try it.I apologise for the awful name, I hate
trying to think things like that up :)
Komag Note I set the grid to 11 and grid snapped the whole freakin
mission, then I optimized it and then object cast lit it.
I also fixed a few room brushes. I didnt bother to
manually align the whole dang mission, so all the hallways
and floors and doorways and things are still out-a-whack,
but at least its playable now :-)
Briefing : No
* Playing Information *
Game : Thief: The Dark Project
Mission Title : Saving Private Rye Anne
File Name : miss15.mis
Difficulty Settings : Yes
Equipment Store : Yes
Map : No
Auto Map : No
New Graphics : No
New Sounds : No
Multi-Language Support : No
Briefing : No
Length : n/a
Size : n/a
Difficulty Level Info : Normal, Hard, Expert
* Construction *
Base : Not Entered
Build Time : Without errors, it would have probably taken about 20 hours,
but it actually took me a span of 4 weeks
(My computers infuriatingly slow)
* Loading Information *
This mission SHOULD work fine with Thief Loader. If not, look at the zip.
file and look up the paths for the files. Place them in your Thief directory
in the corresponding sub-directory.
* Copyright Information *
This level was created by Nirvana_Thief (Adrian May)
Distribution of this level is allowed as long as it is free and the package
is kept intact. You may not include this level to any map pack without my
permission. You CAN edit this mission if you want. I know there may be some
irritating bugs there that I could have missed [[[Komag note - I fixed the crashing, so you can look at the fountain and other areas now]]] , and my computer was too slow
to include some features that I wanted to. If you do edit it though, I would
like to see the results. :).
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive. Thief FM: Saving Private Rye Anne](https://i.ytimg.com/vi/Z_o7ERrEgxs/mqdefault.jpg)









