Uploaded February 2025 | Updated September 2026, 2 weeks ago
Thermite grenades are a great supplement to any build that lacks heavy armor penetration or just needs another option for heavy clear. It's most useful on automatons and because it is able to destroy fabricators from any angle, but there are also many heavily armored enemies at higher difficulties. Terminids heavies are also susceptible to thermite, but their spawners aren't reliably closed with it. Dynamite is the best grenade for closing bug holes. youtu.be/RWf_AuZMR-g
Currently, thermite is underperforming on the Illuminate front because it doesn't reliably stick to Harvesters. It can now also destroy warp ship spawners on the Illuminate front. (EDIT: Bug with Thermite was fixed - does it stick to harvesters now?)
On Terminids, the G-123 makes short work of chargers, can one-shot the impaler, but takes multiple thermites to kill bile titans. While it can destroy bug holes, it must be precisely thrown or it will adhere to the outer shell of the nest, and fail to destroy the hole.
Other Recommended Creators:
youtu.be/TSW_FDGpS5A
youtube.com/@CommissarKai
youtube.com/@EravinVT
youtu.be/b4qubZAHCZU
More Helldivers 2 Resources:
helldivers.wiki.gg
helldivers.fandom.com/wiki/Helldivers_Wiki
Roy's Sheets: sites.google.com/view/roy-sheets-unofficial/home
#helldivers2 #helldivers2game #helldivers2tips
00:00 Intro
00:12 Thermite Automaton Tank
00:23 Thermite Impaler
00:35 Thermite Hulk
00:48 Thermite Bile Titan
00:57 Thermite Factory Strider
01:06 Thermite on Automatons
01:17 Thermite on Terminids
01:27 Thermite Illuminate
Thermite grenades are a great supplement to any build that lacks heavy armor penetration or just needs another option for heavy clear. It's most useful on automatons and because it is able to destroy fabricators from any angle, but there are also many heavily armored enemies at higher difficulties. Terminids heavies are also susceptible to thermite, but their spawners aren't reliably closed with it. Dynamite is the best grenade for closing bug holes. youtu.be/RWf_AuZMR-g
Currently, thermite is underperforming on the Illuminate front because it doesn't reliably stick to Harvesters. It can now also destroy warp ship spawners on the Illuminate front. (EDIT: Bug with Thermite was fixed - does it stick to harvesters now?)
On Terminids, the G-123 makes short work of chargers, can one-shot the impaler, but takes multiple thermites to kill bile titans. While it can destroy bug holes, it must be precisely thrown or it will adhere to the outer shell of the nest, and fail to destroy the hole.
Other Recommended Creators:
youtu.be/TSW_FDGpS5A
youtube.com/@CommissarKai
youtube.com/@EravinVT
youtu.be/b4qubZAHCZU
More Helldivers 2 Resources:
helldivers.wiki.gg
helldivers.fandom.com/wiki/Helldivers_Wiki
Roy's Sheets: sites.google.com/view/roy-sheets-unofficial/home
#helldivers2 #helldivers2game #helldivers2tips
00:00 Intro
00:12 Thermite Automaton Tank
00:23 Thermite Impaler
00:35 Thermite Hulk
00:48 Thermite Bile Titan
00:57 Thermite Factory Strider
01:06 Thermite on Automatons
01:17 Thermite on Terminids
01:27 Thermite Illuminate
![How Dawn of War III should have been [PVP, PVE]
A great challenge from Vintage Medic to play the races from Dawn of War III led to a multiplayer game. Vintage Medic was on the Orks, @ConnorBreadFromFarBeyond was on the Eldar, and @kriggaming (me) was on the Blood Ravens. Can I tag myself? This was a long, painful, time in coming. I primarily blame myself for tempting fate and using the Lamentors color scheme initially. It only ran after choosing Atlantean Spears. However, the Lamentors lack of luck led to numerous freezes during playback as well. Now I know better, never again! I just hope the curse is now purged.
Dawn of War: Soulstorm with Unification Mod 7
https://www.moddb.com/mods/unification-mod-dawn-of-war-soulstorm
Computer:
AMD FX-8300
ASUS M5A78L-M/USB3
nVidia/ASUS GeForce GTX 1660 Super
#dawnofwar #unification #40K #warhammer40k #warhammer40000 #RTS #realtimestrategy #wh40k #soulstorm #unificationmod How Dawn of War III should have been [PVP, PVE]](https://i.ytimg.com/vi/ta1sj1LtK5E/mqdefault.jpg)
![[PvP]Eldar v Daemon Hunters/Grey Knights - Krig v ConnorBread from Beyond
In which ConnorBread has LTP Eldar better and beats me.
Dawn of War: Soulstorm + Unification Mod Multiplayer online. [PvP]Eldar v Daemon Hunters/Grey Knights - Krig v ConnorBread from Beyond](https://i.ytimg.com/vi/tl2_dNMkijg/mqdefault.jpg)
![Tyranid vs Thousand Sons Krig v Connorbread[PvP]
Quick 1v1 vs ConnorBread
You will be assimilated! Wait, wrong IP.
Dawn of War: Soulstorm + Unification Mod 6.9.25 Tyranid vs Thousand Sons Krig v Connorbread[PvP]](https://i.ytimg.com/vi/tpLxLNu6cT0/mqdefault.jpg)

![Autocannon Flak Ammo DESTROYS Impaler [Terminid] #helldivers2
The AC-8 autocannons flak ammo is excellent for large groups of enemies. In most cases, its better than APHET ammo for single target elimination, aside when the AP4 is needed. If you can hit weak points with indirect fire, it will allow you to start damaging enemies sooner. A good example of this is the terminid Impaler, which you can start from any angle, and hit prior to tentacle deployment if you shoot underneath, causing it blast shrapnel into its fleshy underbelly. This technique also works well with chargers.
#helldivers2shorts #helldivers2game #helldivers2 #helldivers2tips Autocannon Flak Ammo DESTROYS Impaler [Terminid] #helldivers2](https://i.ytimg.com/vi/uGzKjJU26fs/mqdefault.jpg)

![World Eaters vs Eldar [PvP] // Krig v ConnorBread
An unfortunate loss. World Eaters are super fun, but I havent quite got them worked out.
Dawn of War: Soulstorm with Unification mod 6.9.25 World Eaters vs Eldar [PvP] // Krig v ConnorBread](https://i.ytimg.com/vi/ugcrWL186F0/mqdefault.jpg)
![Superb Sentry Spot - city map [Helldivers 2]
Placing sentries on city walls will allow ingress and egress, provide an elevated position, and funnel enemies into choke point. This tip is useful for any map that has a small city.
The throw itself can be difficult, and will require practice. Getting close to the wall will be good enough to break the wall, but will result in a ground level sentry position. The throw being very close to the pier causes the stratagem ball to slightly clip into the asset, causing the sentry to deploy higher than it normally would.
#helldivers2 #helldivers2shorts #helldivers2tips Superb Sentry Spot - city map [Helldivers 2]](https://i.ytimg.com/vi/v8ANZHH_V_s/mqdefault.jpg)

![How to do 4 Times the damage with Raveners - Tyranid [Micromanagement]
Ravenor deepstriking and teleport burst damage is less than burrow/unburrow damage. Burrowing and unburrowing will absolutely wreck enemy squads.
Deepstrike and Teleport deal good damage, but the burrow and unburrow attacks will wipe command squads, as seen in this video. You can even one-shot lower HP commanders, like the Tau commander. Consider burrowing raveners near some of the uncapped forward points to destroy their squads and then capture their own points. Its like an UNO reverse.
Each Ravenor behaves as if it does its own AoE damage when unburrowing, so an enemy in the center of the burrowed raveners will take the most damage, where all their AoEs overlap. If you leave your ravenors in an attack stance, they will unborrow as soon the first enemy is in range, dealing good damage, but not the highest possible. For that optimal damage output, follow the easy to do steps below.
Step One: Place Ravenors in Cease Fire Stance (Tap F4)
Step Two: Move to a spot where you think the enemy will go soon and burrow there(tap B)
Step Three: Wait for an enemy. Ensure the burrow recharge completes before you unburrow or you will deal 0 damage.
Step four: Place Ravenors in one of the attack stances. Generally hold ground, but potentially stand ground if you have devourers or deathspitters.
Step Five: Profit
Damage is greater with increased unit size, so you may want to reinforce your Ravenors for optimal damage output. Incidentally, burrow/unburrow does good damage to light vehicles, like Ynnari and Dark Eldar Jet Bikes. Burrow and unburrow will also damage buildings, which can be very frustrating and time consuming for the enemy player to handle.
Dawn of War: Soulstorm with Unification Mod 6.9.25 How to do 4 Times the damage with Raveners - Tyranid [Micromanagement]](https://i.ytimg.com/vi/vIGNmIJBaUE/mqdefault.jpg)
