Uploaded September 2023 | Updated September 2026, 2 weeks ago
Ravenor deepstriking and teleport burst damage is less than burrow/unburrow damage. Burrowing and unburrowing will absolutely wreck enemy squads.
Deepstrike and Teleport deal good damage, but the burrow and unburrow attacks will wipe command squads, as seen in this video. You can even one-shot lower HP commanders, like the Tau commander. Consider burrowing raveners near some of the uncapped forward points to destroy their squads and then capture their own points. It's like an UNO reverse.
Each Ravenor behaves as if it does it's own AoE damage when unburrowing, so an enemy in the center of the burrowed raveners will take the most damage, where all their AoEs overlap. If you leave your ravenors in an attack stance, they will unborrow as soon the first enemy is in range, dealing good damage, but not the highest possible. For that optimal damage output, follow the easy to do steps below.
Step One: Place Ravenors in Cease Fire Stance (Tap F4)
Step Two: Move to a spot where you think the enemy will go soon and burrow there(tap B)
Step Three: Wait for an enemy. Ensure the burrow recharge completes before you unburrow or you will deal 0 damage.
Step four: Place Ravenors in one of the attack stances. Generally hold ground, but potentially stand ground if you have devourers or deathspitters.
Step Five: Profit
Damage is greater with increased unit size, so you may want to reinforce your Ravenors for optimal damage output. Incidentally, burrow/unburrow does good damage to light vehicles, like Ynnari and Dark Eldar Jet Bikes. Burrow and unburrow will also damage buildings, which can be very frustrating and time consuming for the enemy player to handle.
Dawn of War: Soulstorm with Unification Mod 6.9.25
Ravenor deepstriking and teleport burst damage is less than burrow/unburrow damage. Burrowing and unburrowing will absolutely wreck enemy squads.
Deepstrike and Teleport deal good damage, but the burrow and unburrow attacks will wipe command squads, as seen in this video. You can even one-shot lower HP commanders, like the Tau commander. Consider burrowing raveners near some of the uncapped forward points to destroy their squads and then capture their own points. It's like an UNO reverse.
Each Ravenor behaves as if it does it's own AoE damage when unburrowing, so an enemy in the center of the burrowed raveners will take the most damage, where all their AoEs overlap. If you leave your ravenors in an attack stance, they will unborrow as soon the first enemy is in range, dealing good damage, but not the highest possible. For that optimal damage output, follow the easy to do steps below.
Step One: Place Ravenors in Cease Fire Stance (Tap F4)
Step Two: Move to a spot where you think the enemy will go soon and burrow there(tap B)
Step Three: Wait for an enemy. Ensure the burrow recharge completes before you unburrow or you will deal 0 damage.
Step four: Place Ravenors in one of the attack stances. Generally hold ground, but potentially stand ground if you have devourers or deathspitters.
Step Five: Profit
Damage is greater with increased unit size, so you may want to reinforce your Ravenors for optimal damage output. Incidentally, burrow/unburrow does good damage to light vehicles, like Ynnari and Dark Eldar Jet Bikes. Burrow and unburrow will also damage buildings, which can be very frustrating and time consuming for the enemy player to handle.
Dawn of War: Soulstorm with Unification Mod 6.9.25



![[PvP]World Eaters vs Sisters of Battle // Krig vs ConnorBread
I think I am underestimating @ConnorBreadFromBeyond and making incredibly stupid choices in this match. I was disappointed with my game here. I was trying to throw him a curve ball going demon side, but I am not as familiar with them as with the technomancy.
Dawn of War: Soulstorm with Unification Mod 6.9.25 [PvP]World Eaters vs Sisters of Battle // Krig vs ConnorBread](https://i.ytimg.com/vi/y5dX8Iwux1E/mqdefault.jpg)
![[Micromanagement]Double Jumping your Furies - Chaos Daemons
Double Jumping your Furies allows for very early harassment and disruption, and may lead to a very early decap.
Dawn of War: Soulstorm with Unification Mod 6.9.25 [Micromanagement]Double Jumping your Furies - Chaos Daemons](https://i.ytimg.com/vi/yFbNCrb34Q4/mqdefault.jpg)


![Tyranids vs Thousand Sons Krig v ConnorBread[PvP]
Map: Antiga Bay
@ConnorBreadFromBeyond POV: https://www.youtube.com/watch?v=sT29sTcL9U8
Dawn of War: Soulstorm + Unification Mod Tyranids vs Thousand Sons Krig v ConnorBread[PvP]](https://i.ytimg.com/vi/zWI_ToT9DI0/mqdefault.jpg)


![Why Breaker Incendiary is the 𝐛𝐞𝐬𝐭 𝐚𝐮𝐭𝐨-𝐬𝐡𝐨𝐭𝐭𝐢𝐞 | Helldivers 2 [steeled veterans]
The Breaker Incendiary is still the king of the semi-automatic shotties in Helldivers 2. The breaker does have more ballistic damage, but lags in durable damage. This means that for enemies that have low durability, it does more damage than the breaker incendiary. However, most enemies with low durability have a low main HP, meaning that the extra damage is wasted overkill. The breaker incendiary still outperforms the breaker here because that is assuming a perfect hit. With imperfect (read: real world) scenarios, the breaker incendiary will outperform the breaker because it will still ignite the enemy, dealing 300 damage to main HP, which is more than enough to kill these enemies. On durable body parts (greater than 62.5%), the breaker incendiarys 120 durable damage will outperform the breakers much lower 66 durable damage.
As for the Spray and Pray - it has the same ballistic damage as the breaker incendiary, but much lower durable. It DOES have A LOT more ammunition than the breaker incendiary, but that does not make up for the main HP damage from the fire DoT. Additionally, the fire DoT allows you to more rapidly change targets, improving over damage output and average enemy TTKs, especially when in a target rich environment.
While the cookout does have more ballistic damage, it lags behind the breaker in durable damage and fire rate, and also has lower total ammunition.
Other Recommended Creators:
https://youtu.be/TSW_FDGpS5A
https://www.youtube.com/@CommissarKai
https://www.youtube.com/@EravinVT
https://youtu.be/b4qubZAHCZU
More Helldivers 2 Resources:
https://helldivers.wiki.gg/
https://helldivers.fandom.com/wiki/Helldivers_Wiki
Roys Sheets: https://sites.google.com/view/roy-sheets-unofficial/home
#helldivers2 #helldivers2gameplay #helldivers2tips
00:00 Best Breaker - Incendiary
00:06 Breaker durable damage comparison
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01:18 Weapon Customization
01:56 Fire DoT
03:32 Breaker incendiary on Terminds bugs
03:54 Breaker Incendiary on Illuminate Squids
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05:46 Breaker Incendiary Conclusion Why Breaker Incendiary is the 𝐛𝐞𝐬𝐭 𝐚𝐮𝐭𝐨-𝐬𝐡𝐨𝐭𝐭𝐢𝐞 | Helldivers 2 [steeled veterans]](https://i.ytimg.com/vi/zyVdyYiwv4A/mqdefault.jpg)