The Union - Grand Knights History - The Paladins Part #01 - Eng Patched 1st Time Play (PSP/PPSSPP) @mrnygren2
The Union - Grand Knights History - The Paladins Part #01 - Eng Patched 1st Time Play (PSP/PPSSPP)  @mrnygren2
Uploaded January 2026 | Updated September 2026, 2 weeks ago
Grand Knights History is a very unique game for the PlayStation Portable/PSP released in 2011 in Japan only, but later translated with a English patch made by fans of the game.

In this game you select one out of three Kingdoms and play as a commander under a King or Queen, and whilst the King or Queen are the rulers you are essentially the guy leading the armies levelling them up from level 1 and up. You can recruit some different troops based ont he faction you chose, but in the end I believe that all the classes are the same for all three as you can't change faction later, instead the difference is purely in the artstyle colors being different and likely the style.

The idea behind this game was that it would have a singleplayer mode in which you build up your armies, with four units per army visible on the battlefield, and then you can purchase items, train them, grind them up in battles, purchase new gear from the blacksmith and do quests given to you by the ruler of your factions capital - after which you march through the world and find items, chests, battle etc - the world-map is like a a monopoly-styled game where you move on grids and then you'll fight, find loot and progress through a story.

The game is a mix between a RPG and a strategy-game, mainly focusing on the strategy aspect.

So the idea of the game was that once your soldiers reach level 10 they'll be able to join the Online War Mode, a mode in which you would be able to fight other players from around the world, so anyone with soldiers level 10 or higher would be able to take part in this permanent war mode between players. It's also possible to play alone offline and if you do that you're given four already created soldiers and fight on a permanent war-mode version of the world from single-player in which you fight the other nations, unlike in singleplayer you're controlling the entire Kingdom and can have up to four teams consisting of four warriors in each team, instead of just one team with one group of four people - so it's possible to have four entire squads in the War Mode instead of one like in singleplayer - the war mode is pure strategy and has no story like in the singleplayer mode.

Unfortunately for this game it was never exported outside of Japan like it was originally intended to be, and as such the Online War Mode which was the main game mode of the game, a permanent war for WiFi multiplayer, was never really used - there is no LAN in this game, only WiFi Online multiplayer, so with the Online-mode never really being used outside of Japan the game never became as big as it had potential to become - it might be possible through emulators on Android Phones to play the multiplayer Mode through the phones WiFi network, even though this is untested by me - I am using a computer not a phone, and whilst the WiFi option might also work on a computer I have no idea how that's done.

So it's a very weird game in which you would ultimately fight against other players, but first build up your four squads in the Solo mode which is a long grindy RPG on a grid.

The solo-mode i still pretty cool and the game of course would be more popular if the Online mode was still functional.

The game has a wonderful art-style with sprites that look awesome in battle, it reminds me of a fighting-game like BlazBlue Calamitty Trigger. There are many attractive female knights, wizards, witches etc - all in anime-style - the game has armored characters, characters in dresses - the style looks similar to the anime Fate/Stay Night and its main lead girl.

So if you like strategy, JRPG, anime and anime girls this is for you. It would be more fun online against other people.
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The Union - Grand Knights History - The Paladins Part #01 - Eng Patched 1st Time Play (PSP/PPSSPP)

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