The Migration - Entirely Procedural Scene in Unity 3D @WizardsCode
The Migration - Entirely Procedural Scene in Unity 3D  @WizardsCode
Uploaded January 2022 | Updated September 2026, 10 hours ago
Other than the art assets, everything in this scene, terrain, music, flight, lighting and more, is procedurally generated. While this video is only a minute long, I have rendered a full 1-hour version and could easily do longer. It is frankly astounding what can be done with a game engine, some artists and some coders.

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Assets used in this video:

Gaia Pro - bit.ly/GaiaPro2021
Polygon Nature - bit.ly/PolygonNature
Synty Nature Spawner Pack - bit.ly/PWS-PolygonNature
Bird Flock - bit.ly/BirdFlock

Free Unity assets (my recommendations): bit.ly/WizardsCode
Free Unity assets (Unity's list): bit.ly/BestFreeUnityAssets
Unity assets under $10: bit.ly/BestUnityAssetsUnder10

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Comments encouraged, including constructive criticism - help me improve.

#unity3d #gamedev #devlog
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The Migration - Entirely Procedural Scene in Unity 3D

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