Uploaded February 2026 | Updated September 2026, 1 week ago
How to Play Time Attack in The Last Blade 1 (Neo Geo Version):
Insert coin and during Title Screen, hold down the buttons ABC then press start to access Time Attack Mode.
- This mode is played exclusively on the Kaede's Stage
- Time Limit is 90 seconds
- Player Lifebar is Infinite (When 30 seconds remains, lifebar is reduced by half)
- The CPU level increases the more enemies you defeat.
How many opponents can you beat within the Time Limit?
- Played with Retroachievement System☛ retroachievements.org/game/12040
#thelastblade #snk #fightinggames #fgc #games #animegames #anime #timeattack #gaming #neogeo #neogeogames #arcadegames
How to Play Time Attack in The Last Blade 1 (Neo Geo Version):
Insert coin and during Title Screen, hold down the buttons ABC then press start to access Time Attack Mode.
- This mode is played exclusively on the Kaede's Stage
- Time Limit is 90 seconds
- Player Lifebar is Infinite (When 30 seconds remains, lifebar is reduced by half)
- The CPU level increases the more enemies you defeat.
How many opponents can you beat within the Time Limit?
- Played with Retroachievement System☛ retroachievements.org/game/12040
#thelastblade #snk #fightinggames #fgc #games #animegames #anime #timeattack #gaming #neogeo #neogeogames #arcadegames
![Street Fighter 4 Taito Type X2 [TRIAL MODE] Gameplay #2
Gameplay of Trial Mode from SF4 Taito Type X2 (Arcades Version).
THIS IS NOT a Combo Trials Mode.
2/3 Attempts
More information about this game mode + Attempt 1 here☛ https://www.youtube.com/watch?v=qnqvRFKZ2aw
#fightinggames #streetfighter #capcom #streetfighter4 #capcomgames #fgc #games #arcade #gameplay Street Fighter 4 Taito Type X2 [TRIAL MODE] Gameplay #2](https://i.ytimg.com/vi/jtL72ncpudo/mqdefault.jpg)
![🏁 Sonic All Stars Racing Transformed - Aquarium Park Circuit [Mod Concept] ✪
Something like this could be a music mod for Sonic All Stars Racing Transformed?
Thanks to TonzUz for the idea!☛https://www.youtube.com/channel/UC2DcYMxRfz0Inl7mdCz-Z-Q
↓ Songs made by Silent Dreams ↓
Main Menu (Engage Original Mix)☛ https://www.youtube.com/watch?v=1-lrcawRzyI
Burning Depths (Aquarium Park Remix)☛ https://www.youtube.com/watch?v=SCdywAS0bBM
#SonicAllStarsRacingTransformed #sonicsega #sonicallstarsracingtransformedmods 🏁 Sonic All Stars Racing Transformed - Aquarium Park Circuit [Mod Concept] ✪](https://i.ytimg.com/vi/jxx5EHrvJAY/mqdefault.jpg)


![[#2] 🥊 MUGENGERS 4 𝐄𝐒 𝐇𝐀𝐑𝐃𝐂𝐎𝐑𝐄 - ARCADE ADVANCED [TEAM MODE (8 CHARS)] - GAMEPLAY EN ESPAÑOL 🥊
En esta oportunidad, estaré jugando el Advanced Mode del Arcade Mode en MUGENGERS 4 The Orochis Origin; el cual ofrece una especie de Mini Modo Historia con cinemáticas incluidas a medida que avanzas. Tras probarlo, he decidido evitar jugar para futuros gameplays con 8 personajes, debido a que si recibo al menos 1 combo (como observan en el minuto 13:16); puedo perder de forma instantánea. Pero ojo! no se trata de un bug, sino que se debe a la ventaja que se le da a la CPU por usar solo a 1 personaje.
Link para probar este increíble proyecto (Por sí aún no te enteraste de su lanzamiento)☛ https://www.youtube.com/watch?v=TezLZpIdbac
↓ Capítulos del Gameplay ↓
➤00:00 - Introducción
➤00:27 - Armando el Team
➤00:52 - [Stage 1] - Vs Jhun Hoon
➤05:40 - [Stage 2] - Vs Eiji Kisaragi
➤08:42 - [Bonus Stage] - Vs Clones de Kyo
➤11:00 - [Cutscene 1] - MUGENGERS Arcade Advanced
➤11:39 - [Stage 3] - Vs Leona Heidern
➤15:16 - [Stage 4] - Vs Kyo Kusanagi
➤19:03 - [Bonus Stage 2] - Dimensional Fracture (Vs Orochi Forms)
➤21:53 - [Mini Boss] - MUGENGERS Arcade Advanced
➤22:21 - ¿Me rindo? + Despedida
#Mugengers #mugen #ikemenplus #ikemenplusultra #ikemengo #gaming [#2] 🥊 MUGENGERS 4 𝐄𝐒 𝐇𝐀𝐑𝐃𝐂𝐎𝐑𝐄 - ARCADE ADVANCED [TEAM MODE (8 CHARS)] - GAMEPLAY EN ESPAÑOL 🥊](https://i.ytimg.com/vi/kp8u17RHFTI/mqdefault.jpg)


![IKEMEN Plus Ultra [𝐂𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫 𝐒𝐞𝐥𝐞𝐜𝐭] NEW Editor Feature
More than 50% of the 180 users who participated in my last Community Post☛ https://www.youtube.com/post/Ugkxy1s-6DaAN62w711Sp5B57VzuYXnHY-3O, people have agreed that one of the new features they would like to see in the next version of the Ikemen Plus Ultra engine would be the possibility of editing the character selection in a more comfortable way.
This is because this version of Ikemen does not use a system.def file to load the values of the positions, size and number of cells; so many are forced to edit the select.lua file, which is where the character selection logic resides. However, it can be confusing for those who are just discovering and/or learning about the engine (especially if there is no tutorials available), so in this video, I share my next focus for the engine in order to improve character selection customization. Which, if supported by you, will be finished and incorporated in the next update 1.5.
You can try this new changes to find out if it really is something that would be comfortable for you to use 𝐡𝐞𝐫𝐞☛https://github.com/CableDorado2/Ikemen-Plus-Ultra/releases/tag/TestBuild
Instead of using system.def, here you can see in real time how your character roster will look.
Keep in mind that this roster editing is not focused on editing the screenpack or the assets/sprites that make it up, but rather on allowing you to edit the location and cell generation values without having to open a file, beyond from select.def to load the characters as usual. On the other hand, editing the screenpack is an aspect that we will take soon as it is the 2nd request received in the community post referred to at the beginning of this description and it will be through another strategy that I will be communicating it to you in the same community section (activate my channel notifications if you are interested in continuing to observe progress of this engine).
Preview Content:
➤00:00 - Character Select Editor - First Preview
➤00:45 - Adding New Chars
➤01:53 - Editing Character Select for New Chars Added
➤05:40 - Testing Changes
#IkemenPlusUltra #IkemenEngine #FightingEngine #CD2 #CableDorado2 #IkemenGo #MUGEN #ikemenplus IKEMEN Plus Ultra [𝐂𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫 𝐒𝐞𝐥𝐞𝐜𝐭] NEW Editor Feature](https://i.ytimg.com/vi/lkUo0Gh7dNg/mqdefault.jpg)

![Rugal Status (Green Screen Template) [Without SFX]
#kofstatus #revengeancestatus #animeedits #greenscreenstatus #greenscreentemplates #greenscreenvideo Rugal Status (Green Screen Template) [Without SFX]](https://i.ytimg.com/vi/mQwNyPlJmjI/mqdefault.jpg)
