Uploaded April 2023 | Updated September 2026, 1 hour ago
Now this fight is a good deal easier than the two I had previously. Sanae will summon a helper (if one isn't on the field) every five turns, and otherwise cast a bunch of buffs. The helpers have 75% physical deflect so you'll be hard pressed to hurt it with any physical attacks that don't ignore shields (like Honest Man's Death), but they have no resistance to instant death so Cirno can deal with them easily. That is pretty much all.
Now this fight is a good deal easier than the two I had previously. Sanae will summon a helper (if one isn't on the field) every five turns, and otherwise cast a bunch of buffs. The helpers have 75% physical deflect so you'll be hard pressed to hurt it with any physical attacks that don't ignore shields (like Honest Man's Death), but they have no resistance to instant death so Cirno can deal with them easily. That is pretty much all.










