Uploaded June 2026 | Updated September 2026, 9 hours ago
This level got 17th place in my 1.0 Purist creator contest, as well as the judge favorite level using Base After Base. Even more exciting is that this is THE first rated Purist cc level as well as THE first pure 1.0 rate since Trumpsta in 1.6 :O The only reason this was possible is due to UnErVe updating the song to the Newgrounds version, then updating it back when Giggs send of it got rated! I highly encourage anyone using an ingame music track to do this, as Robtop almost always filters out ingame music due to needing to find a daily.
Everything about this level is so so well done and every time I play it I have grown to appreciate it more and more. Excellent deco quality held up with interesting visual ideas all the way through. Fantastic gameplay and background sync as well as unique and well-executed gameplay concepts! The gameplay and a 1.0 violation are what originally held this project back from scoring in the Top 16, although having played it more and more I can confidently say my gameplay score for this would have changed. I do firmly believe this could score even top 10 if I was a bit more consistent of a judge. Definitely give this one a shot! The perfect contest level to get rated and an extremely fun experience overall! :D
Level ID: 135487820
Rating: 9* rate
Personal Rating: 9* feature
Enjoyment: 9.5/10
Song used: Base After Base by DJVI
newgrounds.com/audio/listen/404997
I DO NOT OWN THE MUSIC USED IN THIS LEVEL. PLEASE GO SUPPORT DJVI ON HIS RESPECTIVE PLATFORM ABOVE ^
Footage recorded by me
Video made in CapCut
This level got 17th place in my 1.0 Purist creator contest, as well as the judge favorite level using Base After Base. Even more exciting is that this is THE first rated Purist cc level as well as THE first pure 1.0 rate since Trumpsta in 1.6 :O The only reason this was possible is due to UnErVe updating the song to the Newgrounds version, then updating it back when Giggs send of it got rated! I highly encourage anyone using an ingame music track to do this, as Robtop almost always filters out ingame music due to needing to find a daily.
Everything about this level is so so well done and every time I play it I have grown to appreciate it more and more. Excellent deco quality held up with interesting visual ideas all the way through. Fantastic gameplay and background sync as well as unique and well-executed gameplay concepts! The gameplay and a 1.0 violation are what originally held this project back from scoring in the Top 16, although having played it more and more I can confidently say my gameplay score for this would have changed. I do firmly believe this could score even top 10 if I was a bit more consistent of a judge. Definitely give this one a shot! The perfect contest level to get rated and an extremely fun experience overall! :D
Level ID: 135487820
Rating: 9* rate
Personal Rating: 9* feature
Enjoyment: 9.5/10
Song used: Base After Base by DJVI
newgrounds.com/audio/listen/404997
I DO NOT OWN THE MUSIC USED IN THIS LEVEL. PLEASE GO SUPPORT DJVI ON HIS RESPECTIVE PLATFORM ABOVE ^
Footage recorded by me
Video made in CapCut





![1.0 objects/features only | Tech Drive Circuit by Skullyhop (Geometry Dash 2.2)
[Level 4/7 of the GJJ collection]
This level uses only objects, triggers, and editor movements found from the 1.0 update with the exception of the song trigger. Although not from 1.0, robtop would splice up the songs he would plan on using to make it more suited for the game. Since this series is a parody off of the main 7 levels, I thought the usage of this trigger would be a fine exception to this stark limitation.
This level is also a sequel to my level Polar Plunge, which saw an incredible amount of support and 19 moderator sends! Thank you all so much for that! Due to being the 4th level in the series, this level uses features only found from the main level Dry Out, introducing both the yellow and blue gravity portals and using them creatively throughout the level. This very well may be my best 1.0 level yet, and its even been optimized down to under 60k objects! :D
Its recommended that you use Red for player color 1 when playing this level to help sell the Tech/Racing theme more. Other colors may look out of place, especially if its white or a color close to it. Thanks!
Through limitations one can find unlimited creativity~
I hope you enjoy Tech Drive Circuit!
Level 5 soon???
Level made by Skullyhop (me)
Song: Tech Drive Circuit by NnolokK
https://www.newgrounds.com/audio/listen/1300589
Video put together in iMovie 1.0 objects/features only | Tech Drive Circuit by Skullyhop (Geometry Dash 2.2)](https://i.ytimg.com/vi/YswWFBCHyfI/mqdefault.jpg)



![1.0 objects/features only | Polar Plunge by Skullyhop (Geometry Dash 2.2)
[Level 3/7 of the GJJ collection]
This level uses only objects, triggers, and editor movements found from the 1.0 update with the exception of the song trigger. Although not from 1.0, robtop would splice up the songs he would plan on using to make it more suited for the game. Since this series is a parody off of the main 7 levels, I thought the usage of this trigger would be a fine exception to this stark limitation.
This level is also a sequel to my level Goodbye Summer. As such, this level uses features only found from the main level Polargeist, introducing the yellow jump ring used creatively for sync throughout the level. This is by far the most visually impressive 1.0 level I have created, and also has the most amount of objects used due to that (over 80k). I do think that it is worth it, though, and Ill try to keep the object count down for future 1.0 projects.
HIGHLY RECOMMENDED that you use Light Blue for player color 1 when playing this level to help sell the icy theme more. Other colors may look out of place. Thanks!
Through limitations one can find unlimited creativity~
I hope you enjoy Polar Plunge!
Level 4 soon???
Level made by Skullyhop (me)
Song: Polar Plunge by NnolokK
https://www.newgrounds.com/audio/listen/1098367
Video put together in iMovie 1.0 objects/features only | Polar Plunge by Skullyhop (Geometry Dash 2.2)](https://i.ytimg.com/vi/Zf2ApxiITDk/mqdefault.jpg)
