Uploaded January 2025 | Updated September 2026, 23 hours ago
[Level 3/7 of the GJJ collection]
This level uses only objects, triggers, and editor movements found from the 1.0 update with the exception of the song trigger. Although not from 1.0, robtop would splice up the songs he would plan on using to make it more suited for the game. Since this series is a parody off of the main 7 levels, I thought the usage of this trigger would be a fine exception to this stark limitation.
This level is also a sequel to my level "Goodbye Summer". As such, this level uses features only found from the main level Polargeist, introducing the yellow jump ring used creatively for sync throughout the level. This is by far the most visually impressive 1.0 level I have created, and also has the most amount of objects used due to that (over 80k). I do think that it is worth it, though, and I'll try to keep the object count down for future 1.0 projects.
HIGHLY RECOMMENDED that you use Light Blue for player color 1 when playing this level to help sell the icy theme more. Other colors may look out of place. Thanks!
Through limitations one can find unlimited creativity~
I hope you enjoy Polar Plunge!
Level 4 soon???
Level made by Skullyhop (me)
Song: Polar Plunge by NnolokK
newgrounds.com/audio/listen/1098367
Video put together in iMovie
[Level 3/7 of the GJJ collection]
This level uses only objects, triggers, and editor movements found from the 1.0 update with the exception of the song trigger. Although not from 1.0, robtop would splice up the songs he would plan on using to make it more suited for the game. Since this series is a parody off of the main 7 levels, I thought the usage of this trigger would be a fine exception to this stark limitation.
This level is also a sequel to my level "Goodbye Summer". As such, this level uses features only found from the main level Polargeist, introducing the yellow jump ring used creatively for sync throughout the level. This is by far the most visually impressive 1.0 level I have created, and also has the most amount of objects used due to that (over 80k). I do think that it is worth it, though, and I'll try to keep the object count down for future 1.0 projects.
HIGHLY RECOMMENDED that you use Light Blue for player color 1 when playing this level to help sell the icy theme more. Other colors may look out of place. Thanks!
Through limitations one can find unlimited creativity~
I hope you enjoy Polar Plunge!
Level 4 soon???
Level made by Skullyhop (me)
Song: Polar Plunge by NnolokK
newgrounds.com/audio/listen/1098367
Video put together in iMovie










