Uploaded June 2018 | Updated September 2026, 1 week ago
Trying out an early demo of a classic take on the RTS genre.
You can support me and the channel! Read more here: patreon.com/tkh
Since I tried it like 2-3 times before while learning controls, food supply and technology (and died every time) I think I learned the final parts of resources and upgrades while recording this video. Beating the level was not really my main goal but it turned out to be slightly harder than I thought to be honest :)
I have at the moment no ambition to play the game on the channel as RTS is not really my thing, but the game at this alpha stage is fun and feels like a solid base for all new upcoming features! And since I had downloaded and tested it I might as well record a video as well!
The Fertile Crescent is a Real Time Strategy game set during the Bronze Age in the Ancient Near East. Currently in early alpha. It is still limited in sound, music, options, AI, and content. Also, some common RTS mechanics like mini map are missing.
Find more info here:
lincread.itch.io/the-fertile-crescent
If you like what you see, please hit "like" and feel free to comment and share. And of course, subscribe if you want to see more!
Links to me on other places:
twitter.com/therealtkh
facebook.com/therealtkh
twitch.tv/therealtkh
Music:
Due to copyright reasons I exchanged the entire game sound (mostly music) to three other tunes:
"Curse of the Scarabs", "Eastminster" and "Master of the Feast"
by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
creativecommons.org/licenses/by/3.0
Game details:
Alpha 0.3.5
Trying out an early demo of a classic take on the RTS genre.
You can support me and the channel! Read more here: patreon.com/tkh
Since I tried it like 2-3 times before while learning controls, food supply and technology (and died every time) I think I learned the final parts of resources and upgrades while recording this video. Beating the level was not really my main goal but it turned out to be slightly harder than I thought to be honest :)
I have at the moment no ambition to play the game on the channel as RTS is not really my thing, but the game at this alpha stage is fun and feels like a solid base for all new upcoming features! And since I had downloaded and tested it I might as well record a video as well!
The Fertile Crescent is a Real Time Strategy game set during the Bronze Age in the Ancient Near East. Currently in early alpha. It is still limited in sound, music, options, AI, and content. Also, some common RTS mechanics like mini map are missing.
Find more info here:
lincread.itch.io/the-fertile-crescent
If you like what you see, please hit "like" and feel free to comment and share. And of course, subscribe if you want to see more!
Links to me on other places:
twitter.com/therealtkh
facebook.com/therealtkh
twitch.tv/therealtkh
Music:
Due to copyright reasons I exchanged the entire game sound (mostly music) to three other tunes:
"Curse of the Scarabs", "Eastminster" and "Master of the Feast"
by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
creativecommons.org/licenses/by/3.0
Game details:
Alpha 0.3.5



![Hardcore Server Play #2 - Final Preparations - Vanilla #Minecraft 1.13.2
Finding a Stronghold by triangulation, fighting Phantoms and general drama. read more below!
You can support me and the channel! Read more here: https://www.patreon.com/tkh
After some practicing in a test world I have made up a plan for how to fight the dragon. I havent done this in a long time in vanilla! But first things first - we have to find a Stronghold, and before that we need plenty of Ender Pearls. Never farm them without Looting! I only had Looting II, but it sure helps.
To avoid spamming Eye of Enders too often, I used a simple triangulation app which is easy to use. [Link has been removed by YT]
I did a first throw close to the base, but I messed things up by looking at wrong numbers so I did things all over again starting from a new location.
x: -1128 z: 312
Throw hovered at angle 113.6
And from a new second location, standing at x: -1686 z: 341 I got the angle 173.2
This gives the calculated Stronghold position of x: -1720 z: 53
I was lucky and the Stronghold was quite easy to traverse. So now when we know where to go, all I need is some equipment and gear. Slow fall potions is new to me but I think it can be worth having it! So how to spawn Phantoms? Well, that was new for me as well, but the Glass house was a simple way to safely spawn them.
At the time of writing this, all I want is a Ghast Tear to get some Regeneration Potions. After that I should be ready to fight the Ender Dragon, look forward to that video within short!
Join Discord for more information about the server. Invite link on the this page (you might need to click open in new window for some reason):
http://tkh.one/follow
Read more about me and what I do here:
http://tkh.one/
Links to me on other places:
http://twitter.com/therealtkh
https://www.facebook.com/therealtkh
http://www.twitch.tv/therealtkh/
Game details and key mods for this video:
Normal Minecraft Launcher
Game version 1.13.2
Tags:
#tutorial #vanilla #letsplay Hardcore Server Play #2 - Final Preparations - Vanilla #Minecraft 1.13.2](https://i.ytimg.com/vi/_UmAaOcLP8o/mqdefault.jpg)



![Thermal Mods #10 - Reactant and Compression Dynamo & Augments
The final two Dynamos covered, with detailed information and examples!
You can support me and the channel! Read more here: https://www.patreon.com/tkh
The third video to cover all Dynamos, not too many augments to cover this time though (as weve covered them several times before).
In short: use the Dynamo from what type of power generation resource you have most of. Most probably youll have several Dynamo systems up and running, and you can control them individually depending on what fuel you have.
I have focused on functionality, examples and to some extent demonstrating good setups, but I might be back with additional videos to show proper setups that are not in a creative world.
Now were done with the power generation and its about time to put it to use. In next episode probably!
Read more about me and what I do here:
http://tkh.one/
All my Thermal Mods videos can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2GtCj0y1og3w0MFXxHCt9x7t
Key items and blocks in this video:
- Dynamos:
- - Reactant
- - Compression
- Energy / RF
- Steam
- Upgrade / Conversion kits to make the Dynamos:
- - Hardened
- - Reinforced
- - Signalum
- - Resonant
- Augment:
- - Auxiliary Transmission Coil
- - Fuel Catalyzer
- - Transmission Coil Ducting
- - Excitation Field Limiter
- - Boiler Conversion
- - Closed-Loop Cooling
- - Ignition Plugs
- - Agitative Manifold
- - Elemental Catalyzer
Links to me on other places:
http://twitter.com/therealtkh
https://www.facebook.com/therealtkh
http://www.twitch.tv/therealtkh/
Game details and key mods for this video:
Twitch App
Minecraft 1.12.2
Forge 14.23.4.2739
Absolute Thermal 1.3 (Modpack)
Redstone Flux [1.12.2-2.0.2.3]
Thermal Cultivation [1.12.2-0.3.0.7]
Thermal Dynamics [1.12.2-2.5.1.14]
Thermal Expansion [1.12.2-5.5.0.29]
Thermal Foundation [1.12.2-2.5.0.19]
Thermal Innovation [1.12.2-0.3.0.7]
Read more about the Team CoFH mods here:
https://teamcofh.com/ Thermal Mods #10 - Reactant and Compression Dynamo & Augments](https://i.ytimg.com/vi/bXbSjgiV8NA/mqdefault.jpg)
![Rich Slag from Redstone to get 3x/4x Ingots from Ores - Thermal Expansion Quick Tip
How to easily convert Redstone into ore trippling or even more. Read more below!
You can support me and the channel! Read more here: https://www.patreon.com/tkh
Its important to note that this recipe can change with other modpacks or mod selections! This is the standard recipe as far as I know but I cant guarantee them always stay the same.
Regarding the Rich Slag output calculation I had not done it prior to recording the video, and it turns out I was a bit off. The true number is actually better than I thought! Every Auxiliary Sieve will add to the multiplier according to this list (at the time of recording):
1 × 1.18 + 10%
2 × 1.43 + 20%
3 × 1.82 + 30%
4 × 2.5 + 40%
With the base 20% chance we will get 20 x 2.5 = 50% chance of getting Rich Slag! After my test with 30 stacks (1920 pcs) of Redstone I ended up with 15 x 64 + 7 = 967 or 50.4% in my test!
Important detail: Energy cost will go up a lot! Add this on top of the production cost to get Sand, so this is by no means for free, but the simple ore trippling or even quadrupling it if you happen to have a Blaze farm.
Read more about me and what I do here:
http://tkh.one/
All my Thermal Mods videos can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2GtCj0y1og3w0MFXxHCt9x7t
Links to me on other places:
http://twitter.com/therealtkh
https://www.facebook.com/therealtkh
http://www.twitch.tv/therealtkh/
Game details and key mods for this video:
Twitch App
Minecraft 1.12.2
Enigmatica 2 [1.77]
Forge 14.23.5.2847
CoFH Core [1.12.2-4.6.3.27]
CoFH World [1.12.2-1.3.1.7]
Thermal Foundation [1.12.2-2.6.3.27]
Thermal Expansion [1.12.2-5.5.4.43]
Thermal Dynamics [1.12.2-2.5.5.21]
Read more about the Team CoFH mods here:
https://teamcofh.com/
Tags:
#tutorial #minecraft #guide Rich Slag from Redstone to get 3x/4x Ingots from Ores - Thermal Expansion Quick Tip](https://i.ytimg.com/vi/b_9c2nvuJ-Y/mqdefault.jpg)

![Relocating Mobs with Applied Energistics 2 #Shorts
A fun way to move mobs with AE2, perhaps a bit hard to carry out though!
You can support me and the channel! Read more here: https://www.patreon.com/tkh
I have tried it in survival mode but to be honest I find it hard to make Ghasts go where I want them to. I wouldnt say its impossible though, and the Pylons can resist the projectiles and explosions. Not sure how realistic it is, but it had to be done that way for this video... :)
Power requirement is another problem, you probably need some other mod to help with that part... Make the structure as small as possible to reduce energy requirement!
*SCS = Spatial Containment Structure
If you noticed that the Spatial Storage Cell had a different name in the end you were indeed observant and correct! Due to a bad recording of the first release I had to capture and release a new Ghast.
Read more about me and what I do here:
http://tkh.one/
All my Applied Energistics 2 videos can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2Gv3rd5fpVPpKtb2oH53eYYa
Links to me on other places:
https://twitter.com/therealtkh
https://www.facebook.com/therealtkh
https://www.twitch.tv/therealtkh
Game details and key mods for this video:
CurseForge App
Minecraft 1.16.5
Forge 36.2.4
Applied Energistics 2 [8.4.0]
Additional tags related to this video:
#AppliedEnergistics #MinecraftTutorials Relocating Mobs with Applied Energistics 2 #Shorts](https://i.ytimg.com/vi/bs0LMZFmTzI/mqdefault.jpg)