Uploaded December 2017 | Updated September 2026, 1 week ago
Last episode in the pre-release pack, now it's open for everyone! Lots of minor things done, such as fast mining/farming tools and collecting AE2 Presses.
The pickaxe exchange was a little mistake as the old one was upgraded with Redstone, and I totally forgot about that. The rest of the tools will probably get minor updates every now and then going forward, and I'll try to remember showing this when I do.
The last part, with Canola power production is the first step in a more long term project to have a stable power production for general machines. I'll try set up a better system in next episode or so :)
For this series I have joined the FTB Team and will play FTB Revelation pack for 1.12.2 on the FTB One server. This pack is at the time of this recording not avaliable for public use due to frequent changes to the pack content and config.
Read more about me and what I do here:
http://tkh.one/
The playlist for this series can be found here:
youtube.com/playlist?list=PLPCqiTnvx2Gu9nhQSwPGUrgP_I7s6NPnD
Next episode:
youtu.be/sdW82jXxuJw
Previous episode:
youtu.be/eRzgSjQSDzU
If you like what you see, please hit "like" and feel free to comment and share. And of course, subscribe if you want to see more!
I can be found on social medias as well, for video announcements and general updates. They are also the preferred way to send a non-video related question or comment. Oh, and sometimes I do things on Twitch as well!
twitter.com/therealtkh
facebook.com/therealtkh
twitch.tv/therealtkh
plus.google.com/+therealtkh
Game details:
Twitch App
FTB Revelation 0.0.9 / 0.0.10
Music:
"Wisps of Whorls" by Kevin MacLeod ( incompetech.com )
Last episode in the pre-release pack, now it's open for everyone! Lots of minor things done, such as fast mining/farming tools and collecting AE2 Presses.
The pickaxe exchange was a little mistake as the old one was upgraded with Redstone, and I totally forgot about that. The rest of the tools will probably get minor updates every now and then going forward, and I'll try to remember showing this when I do.
The last part, with Canola power production is the first step in a more long term project to have a stable power production for general machines. I'll try set up a better system in next episode or so :)
For this series I have joined the FTB Team and will play FTB Revelation pack for 1.12.2 on the FTB One server. This pack is at the time of this recording not avaliable for public use due to frequent changes to the pack content and config.
Read more about me and what I do here:
http://tkh.one/
The playlist for this series can be found here:
youtube.com/playlist?list=PLPCqiTnvx2Gu9nhQSwPGUrgP_I7s6NPnD
Next episode:
youtu.be/sdW82jXxuJw
Previous episode:
youtu.be/eRzgSjQSDzU
If you like what you see, please hit "like" and feel free to comment and share. And of course, subscribe if you want to see more!
I can be found on social medias as well, for video announcements and general updates. They are also the preferred way to send a non-video related question or comment. Oh, and sometimes I do things on Twitch as well!
twitter.com/therealtkh
facebook.com/therealtkh
twitch.tv/therealtkh
plus.google.com/+therealtkh
Game details:
Twitch App
FTB Revelation 0.0.9 / 0.0.10
Music:
"Wisps of Whorls" by Kevin MacLeod ( incompetech.com )
![Thermal Mods #10 - Reactant and Compression Dynamo & Augments
The final two Dynamos covered, with detailed information and examples!
You can support me and the channel! Read more here: https://www.patreon.com/tkh
The third video to cover all Dynamos, not too many augments to cover this time though (as weve covered them several times before).
In short: use the Dynamo from what type of power generation resource you have most of. Most probably youll have several Dynamo systems up and running, and you can control them individually depending on what fuel you have.
I have focused on functionality, examples and to some extent demonstrating good setups, but I might be back with additional videos to show proper setups that are not in a creative world.
Now were done with the power generation and its about time to put it to use. In next episode probably!
Read more about me and what I do here:
http://tkh.one/
All my Thermal Mods videos can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2GtCj0y1og3w0MFXxHCt9x7t
Key items and blocks in this video:
- Dynamos:
- - Reactant
- - Compression
- Energy / RF
- Steam
- Upgrade / Conversion kits to make the Dynamos:
- - Hardened
- - Reinforced
- - Signalum
- - Resonant
- Augment:
- - Auxiliary Transmission Coil
- - Fuel Catalyzer
- - Transmission Coil Ducting
- - Excitation Field Limiter
- - Boiler Conversion
- - Closed-Loop Cooling
- - Ignition Plugs
- - Agitative Manifold
- - Elemental Catalyzer
Links to me on other places:
http://twitter.com/therealtkh
https://www.facebook.com/therealtkh
http://www.twitch.tv/therealtkh/
Game details and key mods for this video:
Twitch App
Minecraft 1.12.2
Forge 14.23.4.2739
Absolute Thermal 1.3 (Modpack)
Redstone Flux [1.12.2-2.0.2.3]
Thermal Cultivation [1.12.2-0.3.0.7]
Thermal Dynamics [1.12.2-2.5.1.14]
Thermal Expansion [1.12.2-5.5.0.29]
Thermal Foundation [1.12.2-2.5.0.19]
Thermal Innovation [1.12.2-0.3.0.7]
Read more about the Team CoFH mods here:
https://teamcofh.com/ Thermal Mods #10 - Reactant and Compression Dynamo & Augments](https://i.ytimg.com/vi/bXbSjgiV8NA/mqdefault.jpg)
![Rich Slag from Redstone to get 3x/4x Ingots from Ores - Thermal Expansion Quick Tip
How to easily convert Redstone into ore trippling or even more. Read more below!
You can support me and the channel! Read more here: https://www.patreon.com/tkh
Its important to note that this recipe can change with other modpacks or mod selections! This is the standard recipe as far as I know but I cant guarantee them always stay the same.
Regarding the Rich Slag output calculation I had not done it prior to recording the video, and it turns out I was a bit off. The true number is actually better than I thought! Every Auxiliary Sieve will add to the multiplier according to this list (at the time of recording):
1 × 1.18 + 10%
2 × 1.43 + 20%
3 × 1.82 + 30%
4 × 2.5 + 40%
With the base 20% chance we will get 20 x 2.5 = 50% chance of getting Rich Slag! After my test with 30 stacks (1920 pcs) of Redstone I ended up with 15 x 64 + 7 = 967 or 50.4% in my test!
Important detail: Energy cost will go up a lot! Add this on top of the production cost to get Sand, so this is by no means for free, but the simple ore trippling or even quadrupling it if you happen to have a Blaze farm.
Read more about me and what I do here:
http://tkh.one/
All my Thermal Mods videos can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2GtCj0y1og3w0MFXxHCt9x7t
Links to me on other places:
http://twitter.com/therealtkh
https://www.facebook.com/therealtkh
http://www.twitch.tv/therealtkh/
Game details and key mods for this video:
Twitch App
Minecraft 1.12.2
Enigmatica 2 [1.77]
Forge 14.23.5.2847
CoFH Core [1.12.2-4.6.3.27]
CoFH World [1.12.2-1.3.1.7]
Thermal Foundation [1.12.2-2.6.3.27]
Thermal Expansion [1.12.2-5.5.4.43]
Thermal Dynamics [1.12.2-2.5.5.21]
Read more about the Team CoFH mods here:
https://teamcofh.com/
Tags:
#tutorial #minecraft #guide Rich Slag from Redstone to get 3x/4x Ingots from Ores - Thermal Expansion Quick Tip](https://i.ytimg.com/vi/b_9c2nvuJ-Y/mqdefault.jpg)

![Relocating Mobs with Applied Energistics 2 #Shorts
A fun way to move mobs with AE2, perhaps a bit hard to carry out though!
You can support me and the channel! Read more here: https://www.patreon.com/tkh
I have tried it in survival mode but to be honest I find it hard to make Ghasts go where I want them to. I wouldnt say its impossible though, and the Pylons can resist the projectiles and explosions. Not sure how realistic it is, but it had to be done that way for this video... :)
Power requirement is another problem, you probably need some other mod to help with that part... Make the structure as small as possible to reduce energy requirement!
*SCS = Spatial Containment Structure
If you noticed that the Spatial Storage Cell had a different name in the end you were indeed observant and correct! Due to a bad recording of the first release I had to capture and release a new Ghast.
Read more about me and what I do here:
http://tkh.one/
All my Applied Energistics 2 videos can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2Gv3rd5fpVPpKtb2oH53eYYa
Links to me on other places:
https://twitter.com/therealtkh
https://www.facebook.com/therealtkh
https://www.twitch.tv/therealtkh
Game details and key mods for this video:
CurseForge App
Minecraft 1.16.5
Forge 36.2.4
Applied Energistics 2 [8.4.0]
Additional tags related to this video:
#AppliedEnergistics #MinecraftTutorials Relocating Mobs with Applied Energistics 2 #Shorts](https://i.ytimg.com/vi/bs0LMZFmTzI/mqdefault.jpg)

![Thermal Mods #13 - Sawmill, Sap, Grassoline and Phyto-Gro
Going through the Sawmill and all augments it can use.
You can support me and the channel! Read more here: https://www.patreon.com/tkh
For a long time I thought the Sawmill was only for minor bonuses such as extra planks or so. But as soon as you start to think about tree farms and power it might play an important role in the process!
There are a lot of things you can do with the Sawmill, but not too many products in the end. The Grassoline is the end station for Saplings, and Phyto-Gro can be used to fertilize your tree farm. Excess wood can be turned into charcoal and extra power from there.
Read more about me and what I do here:
http://tkh.one/
All my Thermal Mods videos can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2GtCj0y1og3w0MFXxHCt9x7t
Key items and blocks in this video:
- Sawmill
- Augments:
- - Reception Coil
- - Auxiliary Sieve
- - Nullification Chamber
- - Resin Funnel
- Normal and Compressed Sawdust
- Pyrolitic Conversion (Augment)
- Creosote Oil
- Pulped Biomass and Bioblend
- Biocrude
- Grassoline
- Sap
- Phyto-Gro, Normal, Rich and Fluxed
Links to me on other places:
http://twitter.com/therealtkh
https://www.facebook.com/therealtkh
http://www.twitch.tv/therealtkh/
Game details and key mods for this video:
Twitch App
Minecraft 1.12.2
Forge 14.23.4.2739
Absolute Thermal 1.3 (Modpack)
Redstone Flux [1.12.2-2.0.2.3]
Thermal Cultivation [1.12.2-0.3.0.7]
Thermal Dynamics [1.12.2-2.5.1.14]
Thermal Expansion [1.12.2-5.5.0.29]
Thermal Foundation [1.12.2-2.5.0.19]
Thermal Innovation [1.12.2-0.3.0.7]
Read more about the Team CoFH mods here:
https://teamcofh.com/ Thermal Mods #13 - Sawmill, Sap, Grassoline and Phyto-Gro](https://i.ytimg.com/vi/d7xk4In_Mxo/mqdefault.jpg)
![Thermal Mods #17 - Arboreal Extractor - The Tree Tapper
Going through how to tap fluids from trees and what to use them for.
You can support me and the channel! Read more here: https://www.patreon.com/tkh
This block really dont need any additional information or details, its quite simple and I think I covered everything in the video :)
The power plant in the end will get its own video where I cover it more in detail, once its done youll find it in the Thermal Mods playlist.
Read more about me and what I do here:
http://tkh.one/
All my Thermal Mods videos can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2GtCj0y1og3w0MFXxHCt9x7t
Key items and blocks in this video:
- Arboreal Extractor
- Resin and Rosin
- Sap
- Mushroom Stew
- Phyto-Gro - Fertilizer
- Rich and Fluxed
Links to me on other places:
http://twitter.com/therealtkh
https://www.facebook.com/therealtkh
http://www.twitch.tv/therealtkh/
Game details and key mods for this video:
Twitch App
Minecraft 1.12.2
Forge 14.23.4.2739
Absolute Thermal 1.3 (Modpack)
Redstone Flux [1.12.2-2.0.2.3]
Thermal Cultivation [1.12.2-0.3.0.7]
Thermal Dynamics [1.12.2-2.5.1.14]
Thermal Expansion [1.12.2-5.5.0.29]
Thermal Foundation [1.12.2-2.5.0.19]
Thermal Innovation [1.12.2-0.3.0.7]
Read more about the Team CoFH mods here:
https://teamcofh.com/ Thermal Mods #17 - Arboreal Extractor - The Tree Tapper](https://i.ytimg.com/vi/dZefb-WNUp4/mqdefault.jpg)



![Auto-Crafting Water Bottles With AE2 - Modded Minecraft Tutorial
Completing the brewing build by combining AE2 with vanilla Redstone mechanics!
You can support me and the channel! Read more here: https://www.patreon.com/tkh
The only thing I forgot to mention as a downside in this build is the noise from the piston. If this is a problem for you Im sure you can find another clock that works just as good. I should also mention that if I incresed the speed too much in this piston clock the block sometimes got stuck and separated from the sticky piston. Not sure why this would happen, but maybe it retracted before block ended up in correct place, so I think its best to keep the clock slow like I have in the video!
The previous video covered the entire brewing setup:
https://www.youtube.com/watch?v=GgPVgJmH9q4
Note that this build depends on existing infrastructure, storage, crafting CPUs and main controller. All this has been covered in many other videos already. I wanted this video to only focus on the Water Bottle part, and I did it in a detailed approach with a demonstration build - as I get many requests to not only show an already existing build.
Please excuse my bad voice in this video, I had been sick for a week and believe it or not but the voice had actually been much, much worse! Hope it was not too disturbing!
Read more about me and what I do here:
http://tkh.one/
All my Applied Energistics 2 videos can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2Gv3rd5fpVPpKtb2oH53eYYa
Links to me on other places:
https://twitter.com/therealtkh
https://www.facebook.com/therealtkh
https://www.twitch.tv/therealtkh
Game details and key mods for this video:
CurseForge App
Minecraft [1.19.2]
Forge [43.1.55]
Applied Energistics 2 [12.9.2]
The One Probe [6.2.2]
Tags related to this video:
#ModdedMinecraft #MinecraftTutorials #AE2
Chapters:
00:00 Introduction
01:13 Dispenser
03:25 Pattern setup
04:30 Build begins
07:16 Demonstration
09:20 Discussion Auto-Crafting Water Bottles With AE2 - Modded Minecraft Tutorial](https://i.ytimg.com/vi/f0oh2ys3QJw/mqdefault.jpg)