Testing an 8BitDo Hall Effect Joystick on N64 @macN64
Testing an 8BitDo Hall Effect Joystick on N64  @macN64
Uploaded August 2023 | Updated September 2026, 8 hours ago
Here, I'm trying out one of those Hall Effect Joysticks that come with 8BitDo's DIY mod kits for N64 controllers.

These sticks use the same connector as official OEM sticks, so you can just drop them into an original official controller too, which is really nice.

This 8BitDo stick looks and feels nice (it has a Gamecube style rubber finish). At first glance, things were looking pretty promising, but problems started to emerge as I went through different tests.

This stick isn't horrible to use, and would be fine for casual Banjo, Zelda, Paper Mario, maybe even SM64. It's certainly comfortable. However, in my experience at least, when things start to get a bit heated and quick movements are required, you just can't rely on this stick to pick up your movements correctly.

00:00 Homebrew Controller tests
03:24 SM64 (tiptoe)
04:15 Goldeneye (aiming)
07:59 Zelda (spin attack)
08:54 Mario Party (rotation)
09:45 Pokemon Stadium (Ekan's Hoop Hurl)
11:19 Wave Race 64 (barrel roll)
12:54 Body Harvest (steering)
15:18 Mario Kart 64 (drifting)
Testing an 8BitDo Hall Effect Joystick on N64Perfect Dark - Janus GuardSM74 - Slowdown comparisons (f3dfix + reduced render distance)▶ Live Stream: A Decade of Flashcart OwnershipSM64 Level Imports on N64 - July/August Practice LevelsSM64 - N64 Compatible Quick Start for Jedis SM64 EditorSM64 Level Imports on N64 - Texture Contortion ExamplePALadin comparisons - Smash Remix (Part 2)▶ Live Stream: Super Mario 64 Chaos EditionSM64 - Alternative Mario Screen Skip on N64N64 Pro New Years Revolution Promotional VHS TapeSM64 Level Imports on N64 – Displaying Textures where Fog is Absent
macN64 |

Testing an 8BitDo Hall Effect Joystick on N64

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER