SM64 Level Imports on N64 – Displaying Textures where Fog is Absent @macN64
SM64 Level Imports on N64 – Displaying Textures where Fog is Absent  @macN64
Uploaded February 2016 | Updated September 2026, 1 day ago
In your hex editor:
Find All: FC 12 7F FF FF FF F8 38
Replace With: FC 12 18 24 FF 33 FF FF

Levels that flickered between black and white will now show textures, but foggy levels that already displayed textures will now be black and blue.
SM64 Level Imports on N64 – Displaying Textures where Fog is AbsentLag Reduction combined - Attempt 1SM64 Level Imports on N64 - Issues with Level Importer 1.9.3STimesplitters Future Perfect: The Dammits▶ Live Stream: Mission Impossible Part 3SM64 - Mario Screen Skip on N64SM64 Level Imports on N64 - Fix for Missing Alpha Textures (Before and After)SM74 - Slowdown comparisons (Marios Model)SM64 - Mario Screen Skip on N64 (again)[Old] SM74 - Slowdown comparisons (F3D AA Reducer)▶ Live Stream: Mission Impossible Part 4Reducing Marios polygon count
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SM64 Level Imports on N64 – Displaying Textures where Fog is Absent

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