[TAS] Space Invaders arcade: Trail bug demonstration and invader out of bound at the end @Prog61
[TAS] Space Invaders arcade: Trail bug demonstration and invader out of bound at the end  @Prog61
Uploaded March 2020 | Updated September 2026, 2 weeks ago
Tool-assisted superplay (TAS) of Space Invaders: Trail bug demonstration

Goal of the TAS:
-Demonstrate the trail bug

-Keep one of the lower 2 rows invaders at the end and you will see the invader leaving a trail.
-But it is the first time that I see the invader leaving the play field at the end and locking the game. You can see also that if the player fire a bullet the bullet will not move. I wonder if anyone has ever seen this problem on a real machine. Let me know.


See en.wikipedia.org/wiki/Tool-assisted_speedrun for more information on Tool-Assisted Speed-runs
or tasvideos.org for more video.
[TAS] Space Invaders arcade: Trail bug demonstration and invader out of bound at the end[TAS] Video Hustler Arcade (10 Pattern) (158,340)[TAS] Numan Athletics Arcade (1 player)[TAS] CarnEvil Arcade (Very Hard) in 20:54 (4,761,970)[TAS] Galaga Arcade 201.4% hit-miss ratio (Double ship) (31 stages)[TAS] Alpine Ski Arcade 512,042 (Easy Settings)[TAS] Rally X - 50 rounds (606,600) (Arcade Namco 1980)[TAS] Jurassic Park Arcade (2 players) (Sega 1993)[TAS] Rally-X Arrangement in 8:48 (550,910) (Arcade 1996)[TAS] Paperboy Arcade 681,616 (Hard Way) (in 8:31) (Grand Slam 1,331,863)[TAS] Sega Ninja Princess Arcade in 11:10 (929,750) [Hard] (1 Loop)[TAS] Marble Madness II Arcade in 9:28 (931,900)
Prog61 |

[TAS] Space Invaders arcade: Trail bug demonstration and invader out of bound at the end

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER