Uploaded November 2023 | Updated September 2026, 7 hours ago
Hopefully this is helpful for anyone struggling with the game. Super jumps aren't necessary to beat the game, but they did make this run a lot safer to complete without any of our heroes getting KOed. If it gets enough feedback and requests, I'll make a video with Super jumps being banned on top of Hero KOs.
Good luck. This game asks that some dexterity is required, but hopefully this run can give some pointers on how to get through this game without it.
Hopefully this is helpful for anyone struggling with the game. Super jumps aren't necessary to beat the game, but they did make this run a lot safer to complete without any of our heroes getting KOed. If it gets enough feedback and requests, I'll make a video with Super jumps being banned on top of Hero KOs.
Good luck. This game asks that some dexterity is required, but hopefully this run can give some pointers on how to get through this game without it.

![Mega Man 2 [Weapons Hack] Visual Guide XBRZ
Megaman 2 for the NES (Capcom 1989)
This is a hacked version of Megaman 2, it adds ammo to most of the weapons and adds changes to Time Stopper, Crash Bombs, and Leaf Shield.
It makes the game a breeze until the final boss, where the tweaks become questionable as the author decided to limit you of the only ammo usable on the final boss. You have just enough ammo to beat him.
Run Time: 32m47s
Run Skill Level: Absolute cakewalk until final boss, then it becomes a real mess.
Played on Bizhawk 2.2.1 using 4xBRZ Mega Man 2 [Weapons Hack] Visual Guide XBRZ](https://i.ytimg.com/vi/AEsS3IxZcaM/mqdefault.jpg)








