Uploaded April 2022 | Updated September 2026, 1 week ago
August 18, 2018 (original clear date unknown, re-cleared February 27, 2022)
supermariomakerbookmark.nintendo.net/courses/5DA3-0000-03B6-A0BC
Level Maker: TearGasJaz
Clear time: 3 hrs 16 mins / 2 hrs 35 mins
Neeeeeeeeeeew soup. Which automatically means pain cuz I don't know how to play.
First section, I originally got salty because the spring on the track never lined up after the shelljump, but it was because I was jumping off the stifficult too early. Changed to late jump and it was perfect. Some minor shell collision in bucket and luckily only one nai on forward shell drop.
Second section, I could not remember how to do the Yoshi and shell trick. Somehow get shell in Yoshi to spit but I was too dumb to figure it out. Instead, I found a cheese by keeping Yoshi into the door. I don't know if you are meant to ditch Yoshi and jump off the spring while it's still on the track or to grab it and do a spring drop. Well the cheese works with a precise timing on the flutter and because there is a Yoshi in the top left of the level, the new Yoshi egg turns into a mushroom.
Last section, to no surprise we know exactly what screwed me up. I barely even made it in the clear run. I had one nai on throwing the last shell missing the spring, luckily no yattenai and dying to the munchers.
Very challenging new soup level for me because I'm bad, but we got it done... again.
August 18, 2018 (original clear date unknown, re-cleared February 27, 2022)
supermariomakerbookmark.nintendo.net/courses/5DA3-0000-03B6-A0BC
Level Maker: TearGasJaz
Clear time: 3 hrs 16 mins / 2 hrs 35 mins
Neeeeeeeeeeew soup. Which automatically means pain cuz I don't know how to play.
First section, I originally got salty because the spring on the track never lined up after the shelljump, but it was because I was jumping off the stifficult too early. Changed to late jump and it was perfect. Some minor shell collision in bucket and luckily only one nai on forward shell drop.
Second section, I could not remember how to do the Yoshi and shell trick. Somehow get shell in Yoshi to spit but I was too dumb to figure it out. Instead, I found a cheese by keeping Yoshi into the door. I don't know if you are meant to ditch Yoshi and jump off the spring while it's still on the track or to grab it and do a spring drop. Well the cheese works with a precise timing on the flutter and because there is a Yoshi in the top left of the level, the new Yoshi egg turns into a mushroom.
Last section, to no surprise we know exactly what screwed me up. I barely even made it in the clear run. I had one nai on throwing the last shell missing the spring, luckily no yattenai and dying to the munchers.
Very challenging new soup level for me because I'm bad, but we got it done... again.

![Super Mario Maker - Blind Kaizo Race #138: [BKR] Spooky Scary Shells Again?
The October 20, 2018 blind kaizo race was brought to you by Salt Lake! Originally cleared on March 28, 2019. We did it boys! Thats how long it took for me to notice I had the wrong settings so the videos should actually be HD again. So I see a Salt Lake level which means I should expect some shell chasing. Did we get that? ... yes!
I failed the CP1 pipe jump three times syunSad. Second section beetle shell ride through the zinTeresting boo circles destroyed me. But heck, I nearly one shot the final section. In reality, only the shell survival was a problem there, it took me a long time to find a consistent bopping pattern and not jumping into the explosion. We didnt quite get top of the flag true ending, but good enough. I got 4 yattenais trying to get into the bonus/secret pipe, but it was worth it. I needed 45 minutes for this one.
https://supermariomakerbookmark.nintendo.net/courses/F45C-0000-03C2-9D7D Super Mario Maker - Blind Kaizo Race #138: [BKR] Spooky Scary Shells Again?](https://i.ytimg.com/vi/bUjZZ4bisyc/mqdefault.jpg)

![[SMM1] Hoooagie Tech Collection [Team 0%]
Apparently, repeatedly jumping in and out of the boot/Yoshi without triggering the ground its standing on is considered Hooooagie tech. It may not be visible but there is a downward facing one way gate behind the door so if you dont jump out fast enough, you get trapped below.
Here we have two levels, I think the same name, by Conans alt account as per Brak. I found the SMB1 version with the Boot a lot harder. I had to piano press multiple jump buttons and it still took 47 mins. The Yoshi version took under two minutes (3 attempts).
I may not be able to help much with the Team 0% effort in terms of super difficult levels, but I can help with these type of levels.
#Team0%
井号1永不為奴 by jie
6A6A-0000-03E4-F7E6
井号1永不為奴 by jie
871B-0000-03E4-F7DA [SMM1] Hoooagie Tech Collection [Team 0%]](https://i.ytimg.com/vi/bk7j5KRFiqk/mqdefault.jpg)


![[SMM1] 紳士大干一分鐘、別擠我、排隊進門 by えんちゃん [Team 0%]
Sorry Fritz, not bad enough for the Dont Watch This Series. Theres my contribution to the Team 0% cause. Its a level maker Im somewhat familiar with (and theres some other uncleared levels by them I could possibly do). Also, dont google translate the level name, its kind of interesting.
DECD-0000-0333-DEE4 - May 29, 2017
The Cause:
https://www.youtube.com/watch?v=GydctP3DfW0 [SMM1] 紳士大干一分鐘、別擠我、排隊進門 by えんちゃん [Team 0%]](https://i.ytimg.com/vi/d3tm7BX05u4/mqdefault.jpg)



