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nemi43 | Super Mario Galaxy 2 IL speed runs - Stone Cyclone (All Stars) @nemi43 | Uploaded 8 years ago | Updated 8 hours ago
I decided to work on this Galaxy because I wanted to see if there is some way to get a boost off of the Tox Boxes. I quickly found that it doesn't seem possible to get a good boost with the usual jumps because it looks like the game cancels out your momentum whenever the Tox Box stops moving, even if you've already jumped.

However, the momentum cancellation doesn't occur with a slope jump. You can get a slope jump by simply waiting for the Tox Box to flip over far enough before you jump.


Star 1 - 30.78s

I don't boost off a Tox Box on this Star, but there is a new shortcut from the 3rd Silver Star to the 4th. By jumping off of a Tox Box, Luigi can reach the 4th Silver Star directly from the 3rd without long-jumping to the Star's spawn point first.

I let the intro play to manipulate the timings of 3 objects: the first Tox Box, the small, rectangular block in the middle of the level, and the Tox Box after the 3rd Silver Star. The first Tox Box just needs to be out of the way. The rectangular block needs to be under the Comet Medal so Luigi can reach it. The next Tox Box should be far enough away to give me time to get the 3rd Silver Star but close enough that I can immediately jump onto it after getting the Silver Star.

0:17 - I do a backflip instead of a long-jump off this block because if I did a long-jump, Luigi would lose the speed boost once the block stops moving. For some reason, this doesn't happen with a backflip. Interestingly, if you long-jump in the direction opposite of the block's motion, Luigi will get a speed boost when the block stops moving.

0:19 - Ideally, this Tox Box would be a little closer so I don't have to wait before jumping onto it, but I couldn't find a way to manipulate its timing without altering the timing of the first Tox Box and the rectangular block in the middle of the level.


1:04 - Comet - 19.80s

1:12 - The timing of the jump off of the Tox Box affects the speed of the boost. If I jump too late, the boost will be slower, Luigi won't travel as far, and he'll get stunned when landing. It seems the ideal timing is to jump as soon as it's possible to get a slope jump.


1:50 - Green Star 1 - 6.73s

I use the same boost to get Green Star 1, but I want a slightly slower boost because otherwise Luigi will fly completely over the Star.

The intro says "Green Star 2" because I was attempting that Star when I got this run.


2:23 - Green Star 2 - 12.61s


3:02 - This is just a demo run to show the closest I could get to directly boosting to the Comet Star. If you look at the timer at the bottom of the screen, you can see Luigi breaks the crystal about 4 seconds later compared to the actual run. If there is a way to boost directly to the crystal, this strat might be faster.

If you're curious, I do this boost by tapping north-northeast on the analog stick before slope jumping off of the Tox Box. The time of this run was 24.13.
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Super Mario Galaxy 2 IL speed runs - Stone Cyclone (All Stars) @nemi43

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